|
Post by fursims on Mar 13, 2016 9:37:02 GMT -5
I took a mesh/mod thats already made, copied it, edited it into something else, but it overwrites the original one in the game. How can i change that? I want both to work.
FYI: it has nothing to do with the same name. The new mesh is totally different, but apperently there is something in the coding that needs to be changed.
|
|
|
Post by j on Mar 13, 2016 11:13:12 GMT -5
If I understood you correctly, you've edited someone else's CC and your version is overriding the original? That happens if you OPEN the CC via S4S and apply your changes that way - technically you're just editing the original. What you need to do is CLONE off of the original and then apply your edits. Cloning will give your content a different ID, which will work alongside the original as opposed to taking its place. sims4studio.com/thread/397/create-standalone-recolor-custom-content
|
|
|
Post by fursims on Mar 14, 2016 12:59:46 GMT -5
thanks. It doesnt have to be someone elses CC, but it also happens if you re-use a mesh you made yourself. I had already found out how to do it on this website. I just had to copy the mod.file and place it in:
documents/the sims 4 studio/mods and then open from TS4 studio under: make 3D mesh under the Objects tab. Thanks for your help.
|
|