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Post by peachmelk on Mar 15, 2016 2:22:26 GMT -5
I've frankenmeshed several hairs from the game together. Here is the mesh in Blender. After testing the mesh in S4S and in game which apparently has no morphs either, this problem shows: I have tried deleting the extra UVs [ UV_1 ] from the object data tab and changing the mesh's numbers from 1 to 0001 and so forth to see if that could be of help. I'm not sure of what else to do so I really would appreciate if someone could explain what i've could've done wrong. Here is the .blend file. Here is the .package file.
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Post by femmejean on Mar 15, 2016 3:22:25 GMT -5
Right now it has 5 groups, you need to join them together. A hair should only have 3 groups, one "main" group and two for hair cuts, if that makes sense
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Post by PaffinaSims on Mar 15, 2016 6:39:06 GMT -5
hi the problem is five tipe of " hair " so now you can go on "s4studio mesh_0001" press maiusc and select all and then ctrl + J and then save and try import ^^
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Post by peachmelk on Mar 15, 2016 20:56:55 GMT -5
Right now it has 5 groups, you need to join them together. A hair should only have 3 groups, one "main" group and two for hair cuts, if that makes sense thank you :ooo
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