I've frankenmeshed several hairs from the game together. Here is the mesh in Blender.
After testing the mesh in S4S and in game which apparently has no morphs either, this problem shows:
I have tried deleting the extra UVs [ UV_1 ] from the object data tab and changing the mesh's numbers from 1 to 0001 and so forth to see if that could be of help. I'm not sure of what else to do so I really would appreciate if someone could explain what i've could've done wrong.
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