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Post by Yunikon on Apr 2, 2016 6:07:26 GMT -5
So I was trying to make a recolor of an alpha hair making it calyified, and I was trying to make a texture myself but after some attemps I couldn't find any technique, then I decided to research but the only things I found were the ones I already know. (I'm still learning btw, I don't think I'm gonna share for now, it's just to practice, not a big deal ;3)
Also I'm using GIMP and all of the tutorials are made in Photoshop (and no, I'm not downloading Photoshop, I don't like it, I just can't learn how to use it, I'm so used to GIMP) so I end up having to find where things are and how to make them etc.
So, anyone knows some way to do it? Is there some technique like there is for alpha hair retextures but in this case, for "maxis-match" textures?
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Post by orangemittens on Apr 2, 2016 8:56:21 GMT -5
Hi Yunikon, alpha hair is made by changing the hair's shader, which on EA hairs is Simskin, to Simglass. To give the hair the usual EA hair appearance you need to change the shader from Simglass back to Simskin. There is a minitutorial HERE that shows how to do this. As far as I know this should be sufficient to get the appearance you're looking for...you shouldn't have to do much, if anything, in a 2D editor other than create your recolors as usual.
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Post by j on Apr 2, 2016 14:30:51 GMT -5
Short of creating your own texture from scratch, or using someone else's textures, the easiest thing would be to choose an existing EA hair that you like and using its texture.
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Post by orangemittens on Apr 2, 2016 14:39:19 GMT -5
I googled how to create hair texture using GIMP and there are a ton to choose from. If the question is how to use GIMP to make a hair texture I think you'll be able to find a good tutorial out there that's right on topic
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Post by Yunikon on Apr 3, 2016 6:07:25 GMT -5
Hi Yunikon, alpha hair is made by changing the hair's shader, which on EA hairs is Simskin, to Simglass. To give the hair the usual EA hair appearance you need to change the shader from Simglass back to Simskin. There is a minitutorial HERE that shows how to do this. As far as I know this should be sufficient to get the appearance you're looking for...you shouldn't have to do much, if anything, in a 2D editor other than create your recolors as usual. Oh ok, I knew that alpha hair used Simglass, but I didn't know that if I changed it I would get that look, thanks ^^
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Post by Yunikon on Apr 3, 2016 6:08:39 GMT -5
Short of creating your own texture from scratch, or using someone else's textures, the easiest thing would be to choose an existing EA hair that you like and using its texture. I wanted to create the texture myself, that's the question, is there any way to create my own texture from scratch in an easy way? ^^
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Post by Yunikon on Apr 3, 2016 6:10:06 GMT -5
I googled how to create hair texture using GIMP and there are a ton to choose from. If the question is how to use GIMP to make a hair texture I think you'll be able to find a good tutorial out there that's right on topic Yes I find a lot of tutorials too, but none of them shows how to create hair textures with that "cartoonish" design that we often see on Sims 4 :/ If you find one can you give me the link please? x3
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Post by j on Apr 3, 2016 7:44:47 GMT -5
I guess the "look at existing EA textures" advise still applies. You could reuse existing EA textures by editing them however you want, like reducing the contrast and whatnot. That would definitely be a good place to start since majority of EA textures are split into strands and already come with the shading and highlights.
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Post by Yunikon on Apr 3, 2016 8:15:51 GMT -5
I guess the "look at existing EA textures" advise still applies. You could reuse existing EA textures by editing them however you want, like reducing the contrast and whatnot. That would definitely be a good place to start since majority of EA textures are split into strands and already come with the shading and highlights. Yes that's a good advice I guess, but I didn't want to depend on EA's textures all the time...
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Post by j on Apr 3, 2016 9:07:49 GMT -5
You won't have to if you don't want to. It's a good starting point, I'm sure eventually you'll get a feel for what you want and how you want it and will probably have no issues creating your own textures. I've never done anything similar but if I was to "clayify" alpha hair, that's where I would begin.
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Post by orangemittens on Apr 3, 2016 9:30:10 GMT -5
I agree with J. If you want to capture a certain "look" in your own work the best place to start is by analyzing examples that possess that look to see what elements are present that contribute to the overall impression you want your work to emulate. Once you've gotten an understanding of what it is that causes the hair to have a cartoonish look you can begin incorporating those elements into your own hair textures.
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Post by Yunikon on Apr 3, 2016 13:21:47 GMT -5
Ok, I'll try that first then, thanks for the tips ^^
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Post by orangemittens on Apr 3, 2016 15:36:17 GMT -5
You're welcome
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