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Post by theplumbobarchitect on Apr 28, 2016 19:27:29 GMT -5
Hi! It's happening again.. Last time I posted here, I had a problem with shiny-ness on an object. Yesterday I encountered the problem on a dress I'm making. 'No problem,' I thought. I got it fixed last time with the object by re-importing the mesh after importing it, and by changing every layer of the specular map to black. So I did the same for the dress, make the alpha completely black, re-import the mesh after importing it the first time.. But now, the dress still appears shiny? You can see it on the top, there is still a bit of shiny around the boobs-area and the sleeves. I hope somebody can help me with this problem too! Thanks in advance
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Post by inabadromance on Apr 29, 2016 0:44:51 GMT -5
hi! the problem is that the RLES (specular) isn't black at all. If you export the specular, it gives you to files. The first one (with alpha) has the red in RED, and i see a belt shape. I believe it is from the original mesh. And the other file (with no alpha) has the while alpha silhouette. here's a tutorial on how to work with those two files. (if you want to customize it depending on the dress) Or if you just want to have everything matte, then have my empty speculars.
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Post by theplumbobarchitect on Apr 29, 2016 6:14:05 GMT -5
Wow, thank you so much for your answer and those files! I see I still have a lot to learn about these things :P edit: All right, Sims first turned pitch black (woops) because I forgot to re-enter the dress alpha but it worked! No more shine.
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