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Post by SYNTH on Apr 30, 2016 9:16:53 GMT -5
im back with this hair :p with the morphs in the sims 4, specifically making the head thinner, moving the eyes out, moving the eyes down, moving the forehead/eyebrows in and moving the whole face back (side profile) some little bits of harline become exposed right alone the border of the hairline on the mesh is there any way to fix this? the photos are unclear as i wasnt sure how to take a picture of it but the package and blend are here
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Post by wingly on Apr 30, 2016 17:41:43 GMT -5
You have too many rigs. Also, you have too many s4studio files. You need to combine your file with the original s4studio files.
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Post by SYNTH on May 1, 2016 7:12:57 GMT -5
im aware of these things, they don't fix the hairline though
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Post by Julie J on May 1, 2016 11:02:10 GMT -5
The mesh maybe too low on the head and that's why bits are sticking out - Try raising it just a little and see how it looks
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on May 1, 2016 11:18:52 GMT -5
Hi, SYNTH - i don't do Hair...i actually HATE it...hahaha,(it has Crashed my Game way too many times in the Past.), but...not being a Hair Expert; i can say from making a Goofy Cap: If your' Mesh is not Scaled really Close to what you are Swapping it with - You will see problems like these. Try and Scale your Hair mesh a bit more to cover up those annoying areas - Rock On!
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Post by SYNTH on May 1, 2016 11:59:27 GMT -5
thanks for the help you last two!! it was actually a problem of the mesh not being the right size/shape to cover the ea head. thanks for the suggestions, i just fixed it :p <3
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Post by Julie J on May 1, 2016 12:34:42 GMT -5
Glad you got it working
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