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Post by nullspace on May 28, 2016 16:43:29 GMT -5
I posted on the original Wall Cutout tutorial but I thought this might be a more fitting place to ask for help. I'm attempting to make a set of Maxis-match triangular windows for use on roofs. I cloned the original "Let There Be More Light" and imported my meshes/shadows/wall mask. Everything appears fine in game as far as the meshes go, but the wall mask isn't working as intended. I only specify for a triangular portion of the wall to be cut out by the wall mask, but the entire 2-tile wall is transparent. Any ideas on where I'm going wrong? I've posted the package and wall mask below (google drive). PackageWall Mask
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Post by Kiara on May 29, 2016 7:53:43 GMT -5
Hi Nullspace, I got your cutout working just fine. I imported into the 2 files named dst image right below the cutout info.
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Post by nullspace on May 29, 2016 13:08:28 GMT -5
Oh wow. Thanks so much!
Guess I was just confused on where to import the files.
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