|
Post by kler on Jun 2, 2016 10:22:44 GMT -5
Faced with a terrible problem... Created position, but when applying it on a SIM, nothing happens, the SIM does not get it.
|
|
|
Post by Mathcope on Jun 2, 2016 11:03:24 GMT -5
If you can, post the .package and .blend maybe someone with experience with poses can help you. yunanesca sweetsorrowsims
|
|
|
Post by kler on Jun 2, 2016 11:20:02 GMT -5
|
|
|
Post by yunanesca on Jun 2, 2016 11:31:27 GMT -5
HI kler and welcome to s4 studio forums Ok I just downloaded the file and I'll take a look just give me few mins.
|
|
|
Post by kler on Jun 2, 2016 11:41:30 GMT -5
Привет yunanesca Спасибо, решили взяться за мою просьбу)
|
|
|
Post by yunanesca on Jun 2, 2016 12:08:12 GMT -5
@klyr problem I spotted which what i though was it was Key frames the game simple won't function the pose with one key cause so here I marked 1. in Yellow the number marked 1-5 are read in game as to how long the pose will hold for and these are called the seconds in game +1 -5 is estimated to be about 5 seconds long. 2. In the Pink is where you can type timeline to extend in how long you want seconds to end at but Make sure you put a key frame in the end of that or your pose won't function. The lease about of key frames you can have is at least 2 one for beginning of a pose and one at the end. I hope I helped, if any more questions please feel free to ask I'll do my best to help.
|
|
|
Post by kler on Jun 2, 2016 12:37:21 GMT -5
yunanesca Did the key frames, but in the game Sims never stand in that pose.
|
|
|
Post by yunanesca on Jun 2, 2016 12:58:22 GMT -5
looking into it
|
|
|
Post by kler on Jun 2, 2016 15:15:29 GMT -5
yunanesca I do not in default pose. Here is a video, made by the lesson Creator Severinka.
|
|
|
Post by inabadromance on Jun 2, 2016 15:38:50 GMT -5
hi! the problem here is that the rig's name on the BLEND file has the .001 suffix. You have to delete that and only name the rig, with.. rig. Just like the original one.
When you import the blend that has the 001, the original doesn't updates because it has different names. You can check this by re-exporting the blend you just imported in the package and you'll see the sim is doing the default pose.
Once you take the .001, import it and re export it back you'll see the sim is doing the pose.
|
|
|
Post by kler on Jun 3, 2016 3:43:08 GMT -5
|
|
|
Post by yunanesca on Jun 3, 2016 13:48:18 GMT -5
kler sorry for taking so long I due to yesterday up date it sorta had my game going crazy but I manage to get all working again but I found the problem the file it self had corrupted and so I ended up replacing your pose pack with the newly copy of your pose and now it works fine with the 2 keyframes and Yes I noticed the video she did do almost everything right but the 2nd key frame was missing as you notice her pose didn't function either in the end. www.mediafire.com/download/x77yu0r7frpxqrq/kler_files.zipand
|
|
|
Post by yunanesca on Jun 3, 2016 13:51:29 GMT -5
basically all you have do is place the package file in your Mods folder an your good to go. but sometimes when your pose isn't working you have to copy your pose to a new pose pack if that what you used and your good to go they do sometimes corrupt. but that generally fixes it.
|
|
|
Post by inabadromance on Jun 3, 2016 16:00:08 GMT -5
Open the blend you shared with us. Select the rig from the top right corner list in blender. Double click on it to change its name, and only name it rig. Without the .001 That's what worked for me.
|
|