|
Post by Brajan Summers on Jun 6, 2016 9:01:04 GMT -5
I am having an issue with the pants whjenever i import in sims 4 studio. As i've been careful this time to see what might've went wrong. obviously i am not sure what to de here at this point. I am about to transfer weight. i only joined MINE CREATED mesh to the naked bottom mesh that i appended into the blender. and yes i use two versions as in instructions. blender 2.70 and 2.77. than back to 2.70 for this transfer weight. BUT. as you can see once i join mine mesh along with naked body mesh and i select the vertices it shows that some are not showing up? amd i supposed to join something else to it? i am kinda lost here. should i also transfer the studio mesh 1 / studio mesh 2 and studio mesh 3 joints to the new studio mesh i appended? or just only one of these? thanks in advance!
|
|
|
Post by Brajan Summers on Jun 6, 2016 9:07:43 GMT -5
and that's what happens afterwards :(
|
|
|
Post by Brajan Summers on Jun 6, 2016 9:48:17 GMT -5
ALSO --- Do i have to transfer the data through the modifiers with the UVs uv_1 to uv_1 from all of the meshes to mine mesh?
|
|
|
Post by GeometricSims on Jun 8, 2016 15:00:19 GMT -5
Hi! I posted on your other question 3 minutes ago but some of the problems here look like problems that I have encountered (don't worry, I've literally only just learnt to make custom meshes, still got one more thing to ask someone- eeeee). If you would like me to give you a step by step guide, I would be willing to do that for you.
(Also, do you mind telling me what time zone you are? Because then, if you would like, we could PM and it would be a faster experience than keep posting and waiting for responses).
I would be able to tell you how to do it just now but I am uncertain of the meshes that you are using in the pictures you have shown.
|
|