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Post by Kouukie on Jun 14, 2016 13:53:42 GMT -5
I am currently working on an air conditioner and for some reason, these black shadow things appear on the mesh in-game, but looks fine in S4S? Sims 4 Studio: In-Game: It's never happened before so I am confused. I followed what to do in this thread but no luck unfortunately. .Blend & .Package (I am fully aware all the LODs are the same I will decimate them and fix it when this black shadow is sorted out) Thank you in advance
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Post by inabadromance on Jun 14, 2016 15:12:29 GMT -5
Hi! i took a look at the mesh and i can't see anything weird. On the package's warehouse you're missing to edit the bumpmap (84A25A21246C908A) and specular (8447D71335A4C6FB). You can either create your own bumpmap with this tutorial (it's for cas items but the process is the same) Or replace those two lines with empty files shared in this other tutorial. (to make the item matte inside and outside the house, the specular should be black on both main and alpha layer. The specular given here, has white on it's alpha layer so it's going to reflect light)
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Post by Kouukie on Jun 14, 2016 18:50:17 GMT -5
Thanks so much!
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Post by GeometricSims on Jun 15, 2016 12:37:28 GMT -5
Have you managed to sort it out? c:
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Post by Kouukie on Jun 15, 2016 14:40:49 GMT -5
I did! Adding the empty files by OM sorted it out! Thanks so much for the help :D
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Post by Mathcope on Jun 15, 2016 21:49:01 GMT -5
Looks wondeful! Very realistic to have this kind of things in game.
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Post by GeometricSims on Jun 16, 2016 7:16:45 GMT -5
Ayyy congrats!
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Post by Kouukie on Jun 16, 2016 12:44:08 GMT -5
Looks wondeful! Very realistic to have this kind of things in game. Thanks so much!
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Post by Kouukie on Jun 16, 2016 12:44:49 GMT -5
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