|
Post by jpnl88 on Jul 6, 2016 20:49:43 GMT -5
Hello everyone,
I've made an object based on the dancefloor, but it doesn't serve the same purpose anymore.
So I'd like to remove all of the Interactions from the object.
(I hope this is possible without needing to start again)
I've got no clue where to start, has anyone got an idea what I should do?
Thanks in advance. -jpnl88
|
|
|
Post by Lanti on Jul 6, 2016 21:20:56 GMT -5
I don't know about removing interactions, but you could clone another object that doesn't have interactions and then import the mesh.
|
|
|
Post by Mathcope on Jul 6, 2016 22:17:54 GMT -5
You can change the tuning of the object. This is what tells the game the object behavior. You have a tutorial HEREHowever you don't need to create a new unique tuning name. Just look into a decorative item (or whatever you want your item to work as) Then copy the tuning of that item and change it in your current item. Make sure to do it in all the Object Definitons, so it is better if you don't have many swatches already created.
|
|
|
Post by jpnl88 on Jul 7, 2016 10:19:13 GMT -5
You can change the tuning of the object. This is what tells the game the object behavior. You have a tutorial HEREHowever you don't need to create a new unique tuning name. Just look into a decorative item (or whatever you want your item to work as) Then copy the tuning of that item and change it in your current item. Make sure to do it in all the Object Definitons, so it is better if you don't have many swatches already created. That worked a treat!! Thanks. I think the other method suggested by mountain.top would work too. But that takes a bit more effort, I guess. Thanks anyway.
|
|
|
Post by Mathcope on Jul 7, 2016 11:51:18 GMT -5
Great! Nice to hear things are working !
|
|