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Post by Spirashun on Jul 11, 2016 21:42:59 GMT -5
Hey all, I've created an override for PickyPikachu's Nymphaea Plushie that enables kids to talk to and build relationships with it like the large teddy bears. I've gotten it all to work, except for one issue: I noticed that upon leaving and re-entering the lot, the name of the plushie would reset in the relationship panel. So if I renamed the plushie 'Plushie,' left the lot, and came back, it'd show up in the kids' relationship panel and in the hover info as 'Nymphaea Plushie by PickyPikachu' rather than 'Plushie,' but the interaction to rename it still showed it as 'Rename Plushie.' Is this a solvable issue? Hopefully this explanation makes sense, lol. Any help/insight on this issue would be helpful! >> Download Override (requires original plushie HERE) >> As a background I deleted Teddy Bear interactions such as 'Hug' out of the super affordances since they wouldn't look right with a different mesh. Also new strings are included to change 'Joke About Salmon' to 'Joke About Pollen' and a few similar replacements.
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Post by anska on Jul 12, 2016 2:52:45 GMT -5
I have no idea how to help you because tunings still confuse me as well, but I am very much looking forward to the finished item. The Voidcritter plushies are cute enough in themselves but having versions my sims could actually talk to, is beyond adorable.
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Post by Spirashun on Jul 14, 2016 15:33:57 GMT -5
Anyone?
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Post by Spirashun on Jul 15, 2016 19:37:06 GMT -5
I made a little progress and have updated the original post! Just need to fix that annoying name issue! Super in need of help to solve it though, I have no clue where to begin.
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