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Post by beelzie on Jul 14, 2016 0:12:17 GMT -5
Okay so I'm sure someone must've asked about this before, but I couldn't find anything. I recently converted a TS3 cc object for my own use, and, well, it does this: In the top pic the mouse is hovering over the stove and it looks the way it's supposed to. Bottom pic is how it looks otherwise, when not hovered over. It looks like the textures of the windows but I'm not sure, and more importantly: I don't know how to fix it! I have another object (and I think it's a new mesh, by a different creator) in game that does this, with the same textures as the stove. On this lot, for example, the texture only changes indoors, but not outdoors. I'd be so grateful if someone could help!
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Post by Mathcope on Jul 14, 2016 0:30:50 GMT -5
That is a weird issue... Can you upload the package for someone to take a look? Never heard about this before. But may be someone that knows...
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Post by beelzie on Jul 14, 2016 0:39:50 GMT -5
Here's the .package. It's very strange, it has never happened to me before and I can't find anything about it anywhere.
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Post by Mathcope on Jul 14, 2016 0:57:33 GMT -5
I just checked in my game and it doesn't behave that way. The textures show just fine. So I'd guess it's a problem with your graphics? No idea. Do you run in laptop mode?
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Post by beelzie on Jul 14, 2016 1:10:51 GMT -5
Just a minute ago I decided to check the settings because I've had issues with graphics interfering with cc before (never like this though), and lo and behold-laptop mode. Thank you so much though!
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Post by inabadromance on Jul 14, 2016 15:56:14 GMT -5
hi! that issue happens in laptop mode. The reason is that the size of the texture is wrong. It has to be 4x4. 512x512 1024x512.. like that. If it has 1 pixel more than that, it's going to mess up the texture.
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