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Post by spiritcc on Jul 20, 2016 16:36:19 GMT -5
So I took a CC clothing piece, made it from a full garment to a top and recolored it. The surprise suddenly popped up when I put a plain color on the top instead of a usual fancy texture There's an obvious bump map showing, giving us an idea which EA meshes the original author has combined to create the piece. One problem is, the original package that I use for my recolors was empty: no speculars, no bumps at all. I created my own bump and the specular map and to my noob eye, they worked absolutely fine (despite being terrible), until just now I started realising that maybe they weren't working at all this time because of this hidden original bump that was there all along. I don't know where to look for it now, because it's obviously present on the mesh, but is nowhere to be seen in the warehouse files. My bump is probably far from perfect (as it's pretty much the first bump I've ever made) and was apparently missing an alpha layer the last time I checked, so maybe if I actually do everything right, it might overwrite the invisible original map, but who I am to guess :D I wouldn't even care in the first place, wasn't it for the original bump giving the recolor two evident glowing nipplesHere's the zip with both the original package and mine. Did I guess the issue correctly or is there another problem?
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Post by MisterS on Jul 20, 2016 16:49:34 GMT -5
You need to select create 3d mesh for the bump to show in the warehouse.
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