|
Post by John-Sims on Jul 31, 2016 9:34:24 GMT -5
So I've just learned about the clothing simulator on Blender.... However when I try to switch to Edit or Sculpt mode the plane that I used will turn back to it's original shape and not the lovely cloth it was before. I literaly cannot do anything with this as it resets back to the main plane form. And when I tried to import my mesh in TS4 Studio it had the main plane form as well. Is there something that I can do to make it stay like cloth all the time???
~Thanks~
|
|
|
Post by Mathcope on Jul 31, 2016 14:37:36 GMT -5
After you render the animation you need to go the modifiers tab and apply the cloth modifier, that way the changes you did will remain and be part of the mesh.
|
|