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Post by eliavah on Aug 3, 2016 2:40:47 GMT -5
not a problem with the mesh. the sims 2 body mesh was laid out a different way then the sims 3 or 4 body mesh (the arms being spread more wide). what you'd have to do is move and rotate the vertices of the mesh to fit the arms of the EA mesh. you can look up some tutorials of basic functions of how to use blender on youtube or google . I suggest when moving stuff like this use the Proportional Editing tool :
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