Post by Wicked Old Witch on Aug 2, 2016 16:26:39 GMT -5
Girls long dress
Have gone back to square one. Again up to transferring the weights to stop the legs showing when walking. Are going to see the tutorial here first. Then see if that fixes the problem or if it is the problem as menceman44 said. As if i can get this mesh to work. There will be more kids clothes. So I would like to know how to do these links.
menaceman44 said
make sure that the image groups and instances match the ones in the model and MLOD resources. I've been working on some alien outfits and for whatever reason, Studio isn't updating the image references within the mesh groups so changes made to the textures aren't showing unless the links are manually updated.
So how do I do this??
Is there a tutorial on this subject???
1drv.ms/i/s!AiAPP5o8YO0fbIgFwhxNybfNeXQ
This part below is fixed by exporting the original shadow map. Copying my shadow image and reloading it as a DDS file like it came out.Why this worked I do not know. As each time I did a step I was checking in the CAS window. Got the idea from the common problems' Thanks
But started having trouble yesterday. When I first made the mesh I made a spectacular map. This worked well. But now every time I try to put in the new map after making my textures. The package keeps showing the first spectacular. I do not know how many new packages or maps I have made (Deleted and tried to re-installed countless times) but the same thing keeps happening every time. I have tried different maps. At last got rid of shine that was also a major issue. As to why the first map worked but now no other map will work.
In cas window the girl sim has shadow all over neck and hands. Neck marks from a old spec map as well. I have made sure that when I first noticed them that they were erased from the image I was using. Have used different texture images. Even making a whole new texture from scratch. Which is the new map.
Thanks so much
Have gone back to square one. Again up to transferring the weights to stop the legs showing when walking. Are going to see the tutorial here first. Then see if that fixes the problem or if it is the problem as menceman44 said. As if i can get this mesh to work. There will be more kids clothes. So I would like to know how to do these links.
menaceman44 said
make sure that the image groups and instances match the ones in the model and MLOD resources. I've been working on some alien outfits and for whatever reason, Studio isn't updating the image references within the mesh groups so changes made to the textures aren't showing unless the links are manually updated.
So how do I do this??
Is there a tutorial on this subject???
1drv.ms/i/s!AiAPP5o8YO0fbIgFwhxNybfNeXQ
This part below is fixed by exporting the original shadow map. Copying my shadow image and reloading it as a DDS file like it came out.Why this worked I do not know. As each time I did a step I was checking in the CAS window. Got the idea from the common problems' Thanks
But started having trouble yesterday. When I first made the mesh I made a spectacular map. This worked well. But now every time I try to put in the new map after making my textures. The package keeps showing the first spectacular. I do not know how many new packages or maps I have made (Deleted and tried to re-installed countless times) but the same thing keeps happening every time. I have tried different maps. At last got rid of shine that was also a major issue. As to why the first map worked but now no other map will work.
In cas window the girl sim has shadow all over neck and hands. Neck marks from a old spec map as well. I have made sure that when I first noticed them that they were erased from the image I was using. Have used different texture images. Even making a whole new texture from scratch. Which is the new map.
Thanks so much