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Post by sixfootblue on Aug 3, 2016 2:26:46 GMT -5
Hello! I'm having some issues in regards to shadows and shading on a furniture mod. I built this item off of the suit of armor, and the shading on the model itself was fine until I replaced the bump map. It doesn't seem to be reacting to the environmental lighting in a way that it should. (Light source coming from incorrect directions. ie right left side lit when the light source is in front and above) The effects of the bump map itself don't seem to be taking place either.EDIT: I've found the effects of the bump map are showing, but were too subtle for me to notice without closer inspection.I'm also not sure why this object won't cast a shadow either.EDIT: I've fixed the shadowcasting issue. Turns out I imported the shadow meshes incorrectly.Here's a link to the .package file. All help is appreciated!EDIT: I found what I was doing wrong with the bump map. Feel free to close this topic.
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