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Post by Aquamarine-DreaM on Aug 22, 2016 12:06:37 GMT -5
Hello! There is very useful Lesson, but I have some intresting thing. Everything works fine when the objects come from the same category (ex: Uncomfortable bed (change the reference to the object) => comfortable bed).But not always work correctly when objects of different categories:decor => functional bookshelf. As an example, I will describe this situation: I chose a decor books I want to make it here this functional bookshelf I change lines Tuning (object_Sculpture_NoView=>object_bookCaseFloorGFSlanted2x1x3_01) and TuningId (109495=>38819). But in the game Sim does not use it as a bookshelf, if there is one in the area.Modified bookshelf acts "button." That fileUse it when only one bookshelf in the house (ok) and when there are still other bookshelf (as "button") to see the difference in the subject Is this due to the peculiarities of this clone?
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Post by anska on Aug 22, 2016 17:12:32 GMT -5
I am not sure, but this sounds very much like a bug all wall-mounted bookshelves have. As long as the wall-mounted shelf is the only shelf on the lot, sims will use it, but as soon as another shelf is added, sims will avoid the wall mounted ones.
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