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Post by yaroph on Aug 22, 2016 15:54:20 GMT -5
I tried to make a conversion of an object for Sims 3 to 4 sims but my blender 3d model can not be imported in sims 4 studio. when I click on "import mesh" object does not change... I need your help
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Post by inabadromance on Aug 22, 2016 16:23:43 GMT -5
hi! welcome to the forums! The images are not loading for me. Please refer to this tutorial. Hold ctrl + F to search the page with your browser, write "cut" (without "") and press enter. That is the step you might be missing. I suggest you to read all the tutorial since it describes all the steps for importing a mesh correctly.
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Post by yaroph on Aug 22, 2016 16:31:40 GMT -5
I followed the tutorial but at home, the import does not work
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Post by inabadromance on Aug 22, 2016 17:50:30 GMT -5
Please share the package file and .blender so that someone can take a look at it.
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Post by j on Aug 23, 2016 3:04:03 GMT -5
and it also sometimes just keeps 'importing mesh' for hours. This is normally a sign that your mesh is too high-poly. TS4 is a low-poly game and your meshes should really not exceed 5k poly for detailed/"large" objects such as hairs, clothes and big furniture. Small decor should really not be over 1k poly. If you're using free 3d models, they generally range between 10k-100k poly.
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Post by j on Aug 23, 2016 9:45:51 GMT -5
You can view face count of your mesh on the very top of the Blender window. I don't know what you're making, but if it is more than 3-5k, I suggest you decimate before attempting to import to S4S.
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Post by yaroph on Aug 23, 2016 15:28:21 GMT -5
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Post by inabadromance on Aug 23, 2016 16:10:57 GMT -5
hi! The package can't be viewable. Is it a sims 4 package or a sims 3 package?. I suggest you re-cloning accessory. (i'm assuming it's an accessory(?)). Also, i'm pasting what i said earlier on this thread: "Please refer to this tutorial. Hold ctrl + F to search the page with your browser, write "cut" (without "") and press enter. That is the step you might be missing. I suggest you to read all the tutorial since it describes all the steps for importing a mesh correctly." The cut number MUST match the original item you cloned.
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Post by j on Aug 23, 2016 16:12:13 GMT -5
Alright well there's a number of problems with your object. Your .package won't even open for me, I get an error straight away. In terms of your mesh, your group needs to be called "s4studio_mesh_0", yours is called "group_0". This is going to be a hat, yes? Ideally you would clone a hat that hides all hair (so the wrestler mask, or the Princess Leia "hair"), then replace that mesh with yours within Blender. Your hat in its current state doesn't have any bones so if you do the clone and replace method, that should take care of the bones for you and you would just need to weight-paint your hat. Your object isn't mapped correctly also. With TS4 CAS parts you need to stick to a very strict template otherwise you'll see your horse texture bleed over skin, hair and clothes. You can see the template here. Inabadromance linked you a tutorial on importing Buy meshes, there is one on CAS accessories also.
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Post by yaroph on Aug 23, 2016 17:14:21 GMT -5
The package file is the sims 3, I did not keep the sims 4 package because the mesh ( made in the same way as the tutorial ) did not want to import instead of the base in the games After reading your explanations "j" (that's really the name of secret agent, but ...) I think I understood that creates an object for Sims 4 is really not for my low skill on blender. I'll quit my career of modder on this lamentable failure
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Post by j on Aug 24, 2016 2:57:14 GMT -5
After reading your explanations "j" (that's really the name of secret agent, but ...) I think I understood that creates an object for Sims 4 is really not for my low skill on blender. I'll quit my career of modder on this lamentable failure There are plenty of tutorials here on the site, like the one I already linked, that could help you learn, if you're interesting of course.
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Post by yaroph on Aug 24, 2016 10:54:45 GMT -5
I have big difficulty for understanding English (I am French ) so even trying to follow the tutorial, I have not succeeded :/
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