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Post by batmansimmer on Aug 27, 2016 14:35:22 GMT -5
Okay, so this is my first time trying to make CC. I made the suit and belt separately and then combined them in the blender. However, now I can not make a texture that works properly. The image on the left is what I want it to look like and what it looks like in the blender. However, since the texture of the outfit and belt overlap, I don't know how to properly match the textures up to the mesh. I am super sorry if this is confusing, but how to I get the textures to match up to the part I want it to?
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Post by orangemittens on Aug 27, 2016 15:01:13 GMT -5
Hi batmansimmer, welcome to Studio forums. If the outfit and the belt are two separate meshes that you want to join on a single map then you need to move the maps for them so they don't overlap and then place the texture you want for each in the section of the map where you moved its map to.
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Post by batmansimmer on Aug 27, 2016 15:26:32 GMT -5
How do you edit the map?
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Post by orangemittens on Aug 27, 2016 17:10:10 GMT -5
From the look of your pictures above, the items are fully mapped already so all you need to do is select the existing map part of one of the meshes that is overlapping and move it over. You need to be sure you stay on the right part of the composite map while you're doing this. Is your screen split with one side showing the model and the other side showing the UV/Image Editor? If not you need to get the UV/Image Editor opened up. Then select the mesh, click into Edit Mode, and move the map.
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