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Post by serenity on Sept 12, 2016 23:42:51 GMT -5
I was all happy thinking that I had finally managed to create a whole new mesh, I was like, already thinking to the future projects and this happened .. so, I created an entirely new mesh with MD5, did everything right, follow the eliavah´s tutorial on how to unwrap the uv_1 , and with a standard body mesh fits right, even the movements are right, but when I use sliders looks like THIS: I think it's something with uv_1 because I took it in a mesh and it had the same problems of my mesh... please correct me if I'm wrong (sorry for bad english
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Post by femmejean on Sept 13, 2016 2:59:48 GMT -5
Could maybe be the morphs as well (haven't worked with them in a while, I could be wrong). Someone might be able to take a look at it if you post the .package or .blend file
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Post by Feyona on Sept 13, 2016 7:09:18 GMT -5
serenity if you post a package and blend files (both files needed) somebody can take a look what's inside.
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Post by serenity on Sept 13, 2016 16:49:42 GMT -5
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Post by serenity on Sept 14, 2016 14:27:59 GMT -5
Feyona femmejean thank you for your attention , I managed to solve the problem with uv_1 , I had forgotten the last step of the tutorial, now slides work well , but still have some problems , I think that with time I will acquire experience to correct them haha thank you... :D
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Post by Feyona on Sept 14, 2016 23:18:59 GMT -5
serenity I took a look when you posted .blend file but couldn't figure out what's wrong... Seems it was incorrectly vertex painted so I painted it and imported in my package but it didn't work with fat slider. Somebody else has to take a look into it since it's not fixed yet.
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Post by serenity on Sept 15, 2016 11:39:49 GMT -5
Feyona I really don´t know much about vertex paint, it may be that, I basically just paint everything green haha, I´ll try to learn more about it ..
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Post by serenity on Sept 15, 2016 11:57:35 GMT -5
Feyona just take a look at the vertex paint, and the shirt was a different tone than the nude top, so I put the same colors and it worked! haha thank you sooo much, I had not thought of that, and is now completely solved!! :D
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Post by Feyona on Sept 15, 2016 20:16:46 GMT -5
serenity now I need to figure out why it didn't work when I vertex painted the top :D. I know it's supposed to be vertex painted but probably I didn't do it right. Bur I'm glad that you've figures out how to fix your mesh.
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