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Post by konansock on Oct 7, 2016 6:00:53 GMT -5
Hi, everyone! I wonder if I want to make a landlubber trait, which will make the Sims Tense after swimming, will I have to use script files to inject new loot actions to the swimming interaction in the base game? Or I won't have to use a script file?
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Post by konansock on Oct 7, 2016 6:36:51 GMT -5
Or maybe a scommodity file is the solution?
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