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Post by nikadema on Oct 7, 2016 14:21:54 GMT -5
Hi everyone! I don't know what to do... It seems like everytime I try to use transparency on an objects (which already has an alpha) my meshes look like broken. Here you are an example: BUT! On the inside face, the transparency looks fine: I have tried "recalculate" and "flip" normals, but it's still not working. It is still unfinished, but if you want to look at it, here it is the package: app.box.com/s/iuzcmkjid6mgst3oiwnlbpzspczj9feoand the texture is in here: app.box.com/s/7x0vt05lej26vz10uyuc1akwzd5tese7
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Post by inabadromance on Oct 7, 2016 18:03:15 GMT -5
hi! Are those parts supposed to be glass? You can follow Peacemaker's tutorial
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Post by nikadema on Oct 8, 2016 3:41:51 GMT -5
It is supposed to be fabric, but this tutorial will help!! I'll let you know. Thank you so much!!
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Post by nikadema on Oct 8, 2016 11:00:20 GMT -5
YAY! It worked! I promise I have tried everything! And now it works! Thank you so much
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