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Post by simaddams on Oct 15, 2016 14:08:43 GMT -5
Okay i have a new problem, what on earth makes this happen? It looks fine in S4Studios, but in game is a mess haha. is it something i did wrong while transferring weights? im stuck
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Post by orangemittens on Oct 15, 2016 18:08:08 GMT -5
The floating arm piece looks like it could be a problem with the weights. The black patches and question mark look like the specular went missing from the .package. Try correcting those issues and if you still have questions after that post the .package so someone can take a look
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Post by simaddams on Oct 16, 2016 2:20:16 GMT -5
Thank you! I will try fixing that rite now(:
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Post by simaddams on Oct 16, 2016 20:19:31 GMT -5
okay i tried fixing it, and its still having issues ): It looks like this now in CAS my .package file is here. i tried going back and redoing the weights (although i may have totally butchered it because im still learning) & its on a base game mesh so im not sure why it disappeared this time around hopefully its not completely ruined >,<
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Post by Mathcope on Oct 16, 2016 20:23:00 GMT -5
Well... I don't know if we can fix it from here. Every time I try to open the .package with Studio, it crashes on me. :/ Are you able to open it in your computer?
Maybe you should start from scrach and clone again the item. Of course preserving the same mesh but starting with a fresh package could help solve the corrupted things that you may have done by accident.
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Post by orangemittens on Oct 16, 2016 21:53:48 GMT -5
You have deleted all diffuse texture resources from this .package and it is now corrupt. I suggest you do as Mathcope said and start from scratch with a new clone. If all you're doing is making a new mesh item, there is no reason for you to be doing anything in the Warehouse except importing your specular, bump, and shadow images. Don't delete any resources there at all. If you want to remove the effect of the bump, spec, or shadow, then you should import a blank file rather than delete the entire resource. If you want to remove a diffuse image, you should be deleting the swatch from the Studio tab.
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Post by simaddams on Oct 16, 2016 23:49:57 GMT -5
okay i started over completely and only imported the mesh and texture. Tried in CAS and its looking almost there!(: I guess what messed it up was me trying to get rid of the spec and shadow etc. Is there a tutorial that goes over how to make a blank file? And im not sure where i went wrong with the weights, I transferred the weights from the long chef shirt. Should I delete all of the vertex groups and start over? or is it an easy fix? Thank you so much for your help, i am SO close to being done after weeks of learning. you have no idea how grateful I am!<3
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Post by femmejean on Oct 17, 2016 2:10:56 GMT -5
If you post the .blend someone might be able to take a look at it (unless you updated your package file)
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Post by simaddams on Oct 17, 2016 21:21:30 GMT -5
yea heres my blend file (: Click
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Post by inabadromance on Oct 17, 2016 21:45:45 GMT -5
hi! I'm looking at your blend.. and this is something i've never seen before.. i'm assuming it has to do with the issue you're having. I would remove all bones and follow the weight transfer tutorial again with preferably another top such a nude top. Also, i'm noticing some shadow issues on the mesh that you should fix. You need to change to solid view to see them properly and follow this tutorial on all the edges that require it. Both ends of the sleeves, collar and bottom.
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Post by simaddams on Oct 19, 2016 21:49:34 GMT -5
i tried transferring weight assignments from the nude top, and in game its still flying all over the place. am i transferring every single one the nude top has? Thats what ive been doing. Maybe try another top? im not sure ):
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Post by inabadromance on Oct 19, 2016 23:17:31 GMT -5
hi, you only need to transfer the weight once and it transfers all the bones from the nude top to your mesh (with no bones to begin with). please share the updated blend so I can see if something has changed. also, can you describe exactly the steps you're doing to transfer the weight.
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Post by simaddams on Oct 20, 2016 20:45:50 GMT -5
yes HERE is my updated blend file. Well, I believe one of the frustrations is because i cant run blender 2.70 on my imac. maybe because its not compatible with the newest apple OS. In tutorials such as brujah's the ui is a lil different. I begin in object mode, hold down shift, then click on the mesh i want to copy weights FROM first then i select mine. with both selected I switch to weight paint. and then THIS is options in the side panel when i click on transfer weights only one is transferred. HERES a screenshot of the mesh im copying FROM, with all the weights in the box. & HERE Is what happens after i click on 'Transfer Weights'. only one gets transferred... Hopefully i explained clearly >,<
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Post by inabadromance on Oct 20, 2016 22:49:51 GMT -5
oh! i'm sorry, i'm not sure. It might be because of that, what version are you using then? I can't help you with that since i've never had or used mac. I'm pretty sure there are mac creators so maybe someone knows more about it.
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