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Post by fursims on Oct 19, 2016 11:34:16 GMT -5
I am a bit overwhelmed by all the explaining from slot tutorials and they arent specific to what i am doing. So, i made this coffee table from an excisting mesh from EA. I deleted EA's table, but kept the slots on it. In the picture below in blender I rotated the slots, so they fit diagonal on my table and i also moved them a bit more down, cause otherwise they would be flying and not actually on the surface of the table. But when i open them in s4s, the slots have not moved at all and are still in their original state as they were in the EA mesh coffee table. Why? I have already scaled, rotated and moved through CTRL+A in object mode just in case i had done it in object mode before and not edit mode. But still no difference. Maybe its not possible through blender, i dont know. Or should i move and delete slots only through s4s? I couldnt find a the tutorial about it that would be helpful for me.
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Post by Bakie on Oct 19, 2016 11:40:48 GMT -5
Hi fursims, You can take a look at this tutorial: How to use the slot editor. It's more easier to move them using S4S then it is using blender. IF you have any more questions about moving slots, then you can ask about it in the thread from the link.
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Post by orangemittens on Oct 19, 2016 14:21:32 GMT -5
Studio ignores everything except the object's mesh data coming from Blender. The slot editor is the way to edit your slots and the tutorial Bakie linked shows how to use it.
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