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Post by bizzybee123 on Oct 27, 2016 20:31:08 GMT -5
Hello! I've been on S4S for nearly a year, but I'm "new" to the forums. I hope I don't make any faux pas, haha!
Anyway, I have ran into a bit of a problem.
I decided to shorten the girl's layered butterfly dress into a camisole. I did abide by all of the steps to shortening a mesh and it turned out almost perfect --except for one thing: If you look closely, there are gaps between her shoulders and upper arms: It looks great in Blender and S4S, but not so in CAS. I'm not sure about live mode yet, having a little technical difficulty loading game since today's patch...
I cloned this camisole from the base game:
I also had to clone a nude top mesh to fix up the torso area a bit. Since the cloned tank mesh was just one mesh with one cut number (0000), I merged all of the other meshes into a single mesh. I tweaked the UV maps and DST images and everything else look great, except for those darned gaps. My guess is that the tank top mesh I used may not have been the best match for the camisole mesh. I was trying to stick with using a mesh from the base game, however. But that's just my noob guess. Can someone help me out or give me some pointers on what I should do?
Thanks in advance!
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