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Post by cupidjuice on Nov 7, 2016 19:38:58 GMT -5
the always wonderful OM helped me tune this (package file is there) furnace a very very very long time ago, to hide the flames and light. I know a lot more about blender now than I did back then so I've decided to re-work it, and a couple months ago someone on told me that it causes the Heak Seeker fireplace's flame to be nonexistent. It's the only fireplace Ive used in my game since I made it early last year so I never noticed, but the Heat Seeker is what I originally cloned. Just as before I know virtually nothing about tuning or where to look, I went back to my original post back when I first made the furnace but it's like reading hyrogliphics. So in short: is there a fix to this?
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Post by anska on Nov 7, 2016 19:45:58 GMT -5
There should be a very easy way to fix this. From what it looks like, you did not rename the tuning xml you made and so in fact created an override for the original xml. Simply rename your tuning as YourCreatorname:unique_name_for_the_tuning_yyyymmdd and link your object to it. =)
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Post by orangemittens on Nov 8, 2016 9:01:17 GMT -5
Just in case you (or anyone else reading the thread) wants illustrations for changing the tuning name, there is a tutorial HERE showing how. The renaming part starts at step 15. Make sure to include the : in the name.
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