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Post by frosty177 on Nov 16, 2016 20:36:42 GMT -5
Hi, I've been getting a problem where custom earrings look fine in Blender/S4S, but don't conform to the ear in CAS (and trying to move the ear slider does not move the custom earrings, and they are off place). image.prntscr.com/image/2d19b22bef784e8b81b859c2a3e309cc.pngimage.prntscr.com/image/7ce6bd81a87549928dea192b9b98299a.png(which, btw, I do have the earrings weighted to the head) I know from the getgo that this is a weight problem, however, I do not know the bone for the ear slider, so if someone could tell me, I'd be really thankful (I couldn't seem to find them in the bone list page). Thanks!
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Post by necrodog on Nov 16, 2016 21:57:59 GMT -5
Hello frosty177 Its not a weight problem, theres not an ear bone in Sims 4, like the fat and thin morphs are controlled by uv_1 map, I guess the ear deformation is hidden in the uv_2 map from heads, sadly uv_2 mapping has not much research yet, you need to wait until there more research for the uv_2 map weighting
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Post by frosty177 on Nov 17, 2016 3:26:53 GMT -5
Strange how I thought that this might've been something a lot harder than I thought. But obviously I just naturally assumed there would've been a bone (because I have experience with bone weighting problems many times in Source). But really, there isn't any way to get the earring to work with the ear slider? That sucks. :-/
I do have an idea though, I could try moving the earring back a bit so it's not actually on the ear anymore in Blender/S4S (because from assumption, that would put it in the place it should be in-game, but it won't work with sliders, just have to make the ear "fit" the earring). At least it'd be something until further research comes. If for some reason that doesn't work, I'll just put the earring in the same location as other default earrings.
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