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Post by simlark on Nov 29, 2016 8:38:17 GMT -5
Hi! So I made this new bandeau mesh and at first the top itself worked with the sliders in CAS but not with the bottoms: I realized I had done the data transfer but I hadn't fixed the uv_1. After following this tutorial the top doesn't intersect with bottoms anymore, but it doesn't work with sliders. Like, if I make the sim larger, her boobs show . So obviously I haven't done something right but I don't know what exactly. The other problem that I have is these lines: Here's the package file. This is the first mesh that I've ever made so be prepared for lots of problems lol.
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Post by inabadromance on Nov 29, 2016 11:23:01 GMT -5
hi! When sharing your content, it's best to include the .blend along with the package. I'm seeing your file, and at first sight what i noticed is that the vertex paint is a different tone of green. That might be .. you can click on the color bar, select the eye drop tool to pick the body green color and then use the bottom menu to pick Paint / set vertex paint. As for the bleeding texture, your uv is too close to the border of the texture. You should always leave at least 5 to 10 pixels out the uv border to avoid this.
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Post by simlark on Nov 29, 2016 14:05:28 GMT -5
Yay, it's all fixed now! Thank you so much!
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Post by inabadromance on Nov 29, 2016 16:29:47 GMT -5
awesome! i'm glad
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