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Post by eauprah on Jan 16, 2017 18:10:11 GMT -5
I'm a Mac user and I've been researching the problem and found other people with the same problems who've all found solutions on other threads but those solutions didn't work for me. I have Blender 2.70 installed and the newest s4s appletini. When I try to export a mesh I get the error message that s4s can't find blender. I tried reinstalling blender and it didn't help. I also found a thread saying to check the "User preferences" in blender to see if the Sims 4 import-export options were checked. However I didn't find those options in my user preferences even after searching "sims 4" in the search bar. I then opened the package contents of s4s and looked for the blender folder to try to add those scripts to the blender package contents in "addons". After relaunching blender I opened user preferences and found only one sims 4 import script installed but it wouldn't let me enable the script. It gave me this error message: link
pls help
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Post by gamingfatcat on Jan 16, 2017 18:20:27 GMT -5
I'm not using it on Mac, but did you tell S4S where to look? There should be a section in settings which lets you tell S4S where Blender is on your computer. link (will probably look different on your computer since it's a mac)
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Post by orangemittens on Jan 16, 2017 19:33:04 GMT -5
Hi eauprah, welcome to the forums. This post by someone else who solved the same problem may help you - LINK
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Post by eauprah on Jan 17, 2017 2:49:56 GMT -5
Hi eauprah, welcome to the forums. This post by someone else who solved the same problem may help you - LINKoh wow i didn't realize it was as simple as that thank you so much
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Post by orangemittens on Jan 17, 2017 3:31:23 GMT -5
You're welcome
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Post by cocosims4 on Jul 10, 2018 6:08:59 GMT -5
Hi Can you guys help me? I did everything instructed in this form and other forms, and now I'm getting the message “blender is damaged and can’t be opened...". I downloaded the 7.0 version and all and it still won't open.
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Post by skywalkeruser on Aug 26, 2018 9:35:05 GMT -5
i did as is on this form but then i got this error: Sims 4 Studio 1.2.1.4 (Candy Apple) S4Studio.Data.IO.Package.CorruptResourceException: Resource: 8EAF13DE-00000000-D057FCC534C1BCBB in package:/Users/[UserName]/Applications/The Sims 4.app/Contents/Data/Client/ClientDeltaBuild0.package contains invalid data. ---> Ionic.Zlib.ZlibException: Bad state (unknown compression method (0x00)) at Ionic.Zlib.InflateManager.Inflate (Ionic.Zlib.FlushType flush) [0x007a7] in /Users/A/Desktop/S4S/TheS4Studio/S4Studio.Shared/External/Zlib/Inflate.cs:1823 at Ionic.Zlib.ZlibCodec.Inflate (Ionic.Zlib.FlushType flush) [0x00019] in /Users/A/Desktop/S4S/TheS4Studio/S4Studio.Shared/External/Zlib/ZlibCodec.cs:364 at Ionic.Zlib.ZlibBaseStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 count) [0x001cb] in /Users/A/Desktop/S4S/TheS4Studio/S4Studio.Shared/External/Zlib/ZlibBaseStream.cs:480 at Ionic.Zlib.ZlibStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 count) [0x00016] in /Users/A/Desktop/S4S/TheS4Studio/S4Studio.Shared/External/Zlib/ZlibStream.cs:547 at Ionic.Zlib.ZlibBaseStream.UncompressBuffer (System.Byte[] compressed, System.IO.Stream decompressor) [0x00024] in /Users/A/Desktop/S4S/TheS4Studio/S4Studio.Shared/External/Zlib/ZlibBaseStream.cs:618 at Ionic.Zlib.ZlibStream.UncompressBuffer (System.Byte[] compressed) [0x00011] in /Users/A/Desktop/S4S/TheS4Studio/S4Studio.Shared/External/Zlib/ZlibStream.cs:716 at S4Studio.Data.IO.Package.PackageCompressor.Decompress (System.Byte[] data, System.UInt32 length, S4Studio.Data.IO.Package.DBPFCompressionType type) [0x0002e] in /Users/A/Desktop/S4S/TheS4Studio/S4Studio.Shared/IO/Package/PackageCompressor.cs:14 at S4Studio.Data.IO.Package.DBPFPackage.Decompress (System.Byte[] data, System.UInt32 length, S4Studio.Data.IO.Package.DBPFCompressionType type) [0x00001] in /Users/A/Desktop/S4S/TheS4Studio/S4Studio.Shared/IO/Package/DBPFPackage.cs:698 at S4Studio.Data.IO.Package.DBPFPackage.FetchResource (System.Type t, S4Studio.Data.IO.Package.IDBPFResourcePointer index, System.Boolean nocache) [0x00201] in /Users/A/Desktop/S4S/TheS4Studio/S4Studio.Shared/IO/Package/DBPFPackage.cs:655 --- End of inner exception stack trace --- at S4Studio.Data.IO.Package.DBPFPackage.FetchResource (System.Type t, S4Studio.Data.IO.Package.IDBPFResourcePointer index, System.Boolean nocache) [0x002a8] in /Users/A/Desktop/S4S/TheS4Studio/S4Studio.Shared/IO/Package/DBPFPackage.cs:666 at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T] (S4Studio.Data.IO.Package.IDBPFResourcePointer index, System.Boolean nocache) [0x00001] in /Users/A/Desktop/S4S/TheS4Studio/S4Studio.Shared/IO/Package/DBPFPackage.cs:593 at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T] (S4Studio.Data.IO.Package.IDBPFResourcePointer index) [0x00001] in /Users/A/Desktop/S4S/TheS4Studio/S4Studio.Shared/IO/Package/DBPFPackage.cs:587 at S4Studio.Data.FileDb.FiletableResourceProvider.FetchResourceData[TResource] (S4Studio.Data.IResourceHandle resourceHandle, System.Boolean useDefault) [0x0001f] in /Users/A/Desktop/S4S/TheS4Studio/S4Studio.Shared/FileDb/FiletableResourceProvider.cs:86 at S4Studio.Data.ResourceProvider.GetResourceData[TResource] (S4Studio.Data.IResourceHandle resourceHandle, System.Boolean useDefault) [0x00001] in /Users/A/Desktop/S4S/TheS4Studio/S4Studio.Shared/ResourceProvider.cs:69 at S4Studio.Data.ResourceHandle.Data[TResource] () [0x0000d] in /Users/A/Desktop/S4S/TheS4Studio/S4Studio.Shared/ResourceHandle.cs:92 at S4Studio.ViewModels.CAS.SimBuilder.ExtractMannequinRig (S4Studio.Data.IResourceProvider resources, S4Studio.Rendering.SimBody simbody, System.String rig_path) [0x00001] in /Users/A/Desktop/S4S/TheS4Studio/S4Studio.Shared/ViewModels/CAS/SimBuilder.cs:240 at S4Studio.ViewModels.CAS.SimBuilder.ExtractMannequin (S4Studio.Data.IResourceProvider resources, System.String path, S4Studio.Rendering.SimBody simbody, S4Studio.Data.IO.CAS.BodyType body_type, System.Int32 lod_level, System.String& mannequin_folder, System.String& mannequin_texture_path, System.String& rig_path) [0x0000f] in /Users/A/Desktop/S4S/TheS4Studio/S4Studio.Shared/ViewModels/CAS/SimBuilder.cs:252 at S4Studio.ViewModels.Animation.AnimationPackCustomContent+<>c__DisplayClass150_0.<ExecuteCreateNewAnimation>b__0 () [0x0003e] in /Users/A/Desktop/S4S/TheS4Studio/S4Studio.Shared/ViewModels/Animation/AnimationPackCustomContent.cs:814 at S4S.UI.Core.S4SWindow+<>c__DisplayClass11_0.<BeginLoading>b__1 () [0x00016] in /Users/A/Desktop/S4S/TheS4Studio/S4Studio.Mac/UI/Core/S4SWindow.cs:168
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