There are three things you need to do to make an item HQ Compatible
1. All diffuse maps need to be 2048 x 4096 (this is your .dds file) 2. Your single shadow needs to be 2048 x 4096 3. Your Specular Map needs to be 1024 x 2048
This will make your CC HQ Compatible
You also need an edited GraphicsRule to allow your game to read HQ items properly.
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