jpbl
New Member
Posts: 4
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Post by jpbl on Feb 3, 2017 14:06:45 GMT -5
Hi brujah! Actually there's a new one, but I'm gonna post both anyway. This is 2017-2-2: [12:52:43] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing game files... [12:52:43] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing thumbnails... [12:52:43] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing Studio Mods folder... [12:52:44] [v3.0.1.2] Info [S4Studio.Data.IO.Locale.StringTableCache.SharedInit[0]] Multiple String Table languages found: ENG_US,CHT_CN,CZE_CZ,DAN_DK,DUT_NL,FIN_FI,FRE_FR,GER_DE,ITA_IT,JPN_JP,KOR_KR,NOR_NO,POL_PL,POR_BR,RUS_RU,SPA_ES,SWE_SE [12:52:44] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Done. [12:52:47] [v3.0.1.2] Error [S4Studio.UI.Core.S4SWindowBase.ShowException[0]] System.IO.FileLoadException: Não foi possível carregar arquivo ou assembly 'System.Core, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e, Retargetable=Yes' ou uma de suas dependências. O nome ou a codebase especificado do assembly era inválido. (Exceção de HRESULT: 0x80131047) Nome do arquivo: 'System.Core, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e, Retargetable=Yes' em S4Studio.Shared.FeatureViewModel.<get_CreateCommand>b__27_0() em S4Studio.ViewModels.GenericUserCommand.<>c__DisplayClass8_0.<.ctor>b__1(Object y) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\Commands\GenericUserCommand.cs:linha 35 em S4Studio.ViewModels.GenericUserCommand.Execute(Object parameter) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\Commands\GenericUserCommand.cs:linha 41 em MS.Internal.Commands.CommandHelpers.CriticalExecuteCommandSource(ICommandSource commandSource, Boolean userInitiated) em System.Windows.Controls.Primitives.ButtonBase.OnClick() em System.Windows.Controls.Button.OnClick() em System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e) em System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e) em System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget) em System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) em System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) em System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) em System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent) em System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e) em System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget) em System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) em System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) em System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) em System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) em System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args) em System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted) em System.Windows.Input.InputManager.ProcessStagingArea() em System.Windows.Input.InputManager.ProcessInput(InputEventArgs input) em System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport) em System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel) em System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled) em System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) em MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) em MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) em System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) em MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) em System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) em MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) em MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) em System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) em System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) em System.Windows.Threading.Dispatcher.Run() em System.Windows.Application.RunDispatcher(Object ignore) em System.Windows.Application.RunInternal(Window window) em System.Windows.Application.Run(Window window) em System.Windows.Application.Run() em S4Studio.App.Main()
AVI: o log de ligações de assembly está desativado. Para ativar o log de falhas de assembly, defina o valor do Registro [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) como 1. Observação: há alguma penalidade para o desempenho associada ao log de falha de ligação de assembly. Para desativar esse recurso, remova o valor do Registro [HKLM\Software\Microsoft\Fusion!EnableLog].
[01:03:43] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing game files... [01:03:43] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing thumbnails... [01:03:43] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing Studio Mods folder... [01:03:44] [v3.0.1.2] Info [S4Studio.Data.IO.Locale.StringTableCache.SharedInit[0]] Multiple String Table languages found: ENG_US,CHT_CN,CZE_CZ,DAN_DK,DUT_NL,FIN_FI,FRE_FR,GER_DE,ITA_IT,JPN_JP,KOR_KR,NOR_NO,POL_PL,POR_BR,RUS_RU,SPA_ES,SWE_SE [01:03:44] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Done. [01:03:45] [v3.0.1.2] Error [S4Studio.UI.Core.S4SWindowBase.ShowException[0]] System.IO.FileLoadException: Não foi possível carregar arquivo ou assembly 'System.Core, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e, Retargetable=Yes' ou uma de suas dependências. O nome ou a codebase especificado do assembly era inválido. (Exceção de HRESULT: 0x80131047) Nome do arquivo: 'System.Core, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e, Retargetable=Yes' em S4Studio.Shared.FeatureViewModel.<get_CreateCommand>b__27_0() em S4Studio.ViewModels.GenericUserCommand.<>c__DisplayClass8_0.<.ctor>b__1(Object y) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\Commands\GenericUserCommand.cs:linha 35 em S4Studio.ViewModels.GenericUserCommand.Execute(Object parameter) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\Commands\GenericUserCommand.cs:linha 41 em MS.Internal.Commands.CommandHelpers.CriticalExecuteCommandSource(ICommandSource commandSource, Boolean userInitiated) em System.Windows.Controls.Primitives.ButtonBase.OnClick() em System.Windows.Controls.Button.OnClick() em System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e) em System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e) em System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget) em System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) em System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) em System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) em System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent) em System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e) em System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget) em System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) em System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) em System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) em System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) em System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args) em System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted) em System.Windows.Input.InputManager.ProcessStagingArea() em System.Windows.Input.InputManager.ProcessInput(InputEventArgs input) em System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport) em System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel) em System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled) em System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) em MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) em MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) em System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) em MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) em System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) em MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) em MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) em System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) em System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) em System.Windows.Threading.Dispatcher.Run() em System.Windows.Application.RunDispatcher(Object ignore) em System.Windows.Application.RunInternal(Window window) em System.Windows.Application.Run(Window window) em System.Windows.Application.Run() em S4Studio.App.Main()
AVI: o log de ligações de assembly está desativado. Para ativar o log de falhas de assembly, defina o valor do Registro [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) como 1. Observação: há alguma penalidade para o desempenho associada ao log de falha de ligação de assembly. Para desativar esse recurso, remova o valor do Registro [HKLM\Software\Microsoft\Fusion!EnableLog].
[01:04:04] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing game files... [01:04:05] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing thumbnails... [01:04:05] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing Studio Mods folder... [01:04:05] [v3.0.1.2] Info [S4Studio.Data.IO.Locale.StringTableCache.SharedInit[0]] Multiple String Table languages found: ENG_US,CHT_CN,CZE_CZ,DAN_DK,DUT_NL,FIN_FI,FRE_FR,GER_DE,ITA_IT,JPN_JP,KOR_KR,NOR_NO,POL_PL,POR_BR,RUS_RU,SPA_ES,SWE_SE [01:04:05] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Done. [01:07:36] [v3.0.1.2] Error [S4Studio.UI.Core.S4SWindowBase.ShowException[0]] System.IO.FileLoadException: Não foi possível carregar arquivo ou assembly 'System.Core, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e, Retargetable=Yes' ou uma de suas dependências. O nome ou a codebase especificado do assembly era inválido. (Exceção de HRESULT: 0x80131047) Nome do arquivo: 'System.Core, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e, Retargetable=Yes' em S4Studio.Shared.FeatureViewModel.<get_CreateCommand>b__27_0() em S4Studio.ViewModels.GenericUserCommand.<>c__DisplayClass8_0.<.ctor>b__1(Object y) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\Commands\GenericUserCommand.cs:linha 35 em S4Studio.ViewModels.GenericUserCommand.Execute(Object parameter) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\Commands\GenericUserCommand.cs:linha 41 em MS.Internal.Commands.CommandHelpers.CriticalExecuteCommandSource(ICommandSource commandSource, Boolean userInitiated) em System.Windows.Controls.Primitives.ButtonBase.OnClick() em System.Windows.Controls.Button.OnClick() em System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e) em System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e) em System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget) em System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) em System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) em System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) em System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent) em System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e) em System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget) em System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) em System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) em System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) em System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) em System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args) em System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted) em System.Windows.Input.InputManager.ProcessStagingArea() em System.Windows.Input.InputManager.ProcessInput(InputEventArgs input) em System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport) em System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel) em System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled) em System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) em MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) em MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) em System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) em MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) em System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) em MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) em MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) em System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) em System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) em System.Windows.Threading.Dispatcher.Run() em System.Windows.Application.RunDispatcher(Object ignore) em System.Windows.Application.RunInternal(Window window) em System.Windows.Application.Run(Window window) em System.Windows.Application.Run() em S4Studio.App.Main()
AVI: o log de ligações de assembly está desativado. Para ativar o log de falhas de assembly, defina o valor do Registro [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) como 1. Observação: há alguma penalidade para o desempenho associada ao log de falha de ligação de assembly. Para desativar esse recurso, remova o valor do Registro [HKLM\Software\Microsoft\Fusion!EnableLog].
[01:13:15] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing game files... [01:13:15] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing thumbnails... [01:13:15] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing Studio Mods folder... [01:13:15] [v3.0.1.2] Info [S4Studio.Data.IO.Locale.StringTableCache.SharedInit[0]] Multiple String Table languages found: ENG_US,CHT_CN,CZE_CZ,DAN_DK,DUT_NL,FIN_FI,FRE_FR,GER_DE,ITA_IT,JPN_JP,KOR_KR,NOR_NO,POL_PL,POR_BR,RUS_RU,SPA_ES,SWE_SE [01:13:15] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Done. [01:26:00] [v3.0.1.2] Error [S4Studio.ViewModels.Warehouse.WarehouseResourceClassMap.get_PublicTypes[0]] System.Reflection.ReflectionTypeLoadException: Não é possível carregar um ou mais dos tipos solicitados. Recupere a propriedade LoaderExceptions para obter mais informações. em System.Reflection.RuntimeModule.GetTypes(RuntimeModule module) em System.Reflection.RuntimeModule.GetTypes() em System.Reflection.Assembly.GetTypes() em S4Studio.ViewModels.Warehouse.WarehouseResourceClassMap..cctor() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\Warehouse\WarehouseResourceClassMap.cs:linha 20 [01:26:00] [v3.0.1.2] Error [S4Studio.UI.Core.S4SWindowBase.ShowException[0]] System.TypeInitializationException: O inicializador de tipo de 'S4Studio.ViewModels.Warehouse.WarehouseResourceClassMap' acionou uma exceção. ---> System.Reflection.ReflectionTypeLoadException: Não é possível carregar um ou mais dos tipos solicitados. Recupere a propriedade LoaderExceptions para obter mais informações. em System.Reflection.RuntimeModule.GetTypes(RuntimeModule module) em System.Reflection.RuntimeModule.GetTypes() em System.Reflection.Assembly.GetTypes() em S4Studio.ViewModels.Warehouse.WarehouseResourceClassMap..cctor() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\Warehouse\WarehouseResourceClassMap.cs:linha 39 --- Fim do rastreamento de pilha de exceções internas --- em S4Studio.ViewModels.Warehouse.WarehouseResourceClassMap.get_PublicTypes() em S4Studio.ViewModels.Warehouse.WarehouseAddResourceViewModel..ctor(WarehousePackageViewModel package, UInt32 type, UInt32 group, UInt64 instance) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\Warehouse\WarehouseAddResourceViewModel.cs:linha 24 em S4Studio.ViewModels.Warehouse.WarehousePackageViewModel..ctor(IWindow window, IDBPFPackage package) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\Warehouse\WarehousePackageViewModel.cs:linha 48 em S4Studio.Shared.StudioDocumentModel.set_Package(IDBPFPackage value) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\StudioDocumentModel.cs:linha 74 em S4Studio.MainWindow.LoadProject(String full_path) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\UI\MainWindow.xaml.cs:linha 196 [01:26:21] [v3.0.1.2] Error [S4Studio.UI.Core.S4SWindowBase.ShowException[0]] System.IO.FileLoadException: Não foi possível carregar arquivo ou assembly 'System.Core, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e, Retargetable=Yes' ou uma de suas dependências. O nome ou a codebase especificado do assembly era inválido. (Exceção de HRESULT: 0x80131047) Nome do arquivo: 'System.Core, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e, Retargetable=Yes' em S4Studio.Shared.FeatureViewModel.<get_CreateCommand>b__27_0() em S4Studio.ViewModels.GenericUserCommand.<>c__DisplayClass8_0.<.ctor>b__1(Object y) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\Commands\GenericUserCommand.cs:linha 35 em S4Studio.ViewModels.GenericUserCommand.Execute(Object parameter) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\Commands\GenericUserCommand.cs:linha 41 em MS.Internal.Commands.CommandHelpers.CriticalExecuteCommandSource(ICommandSource commandSource, Boolean userInitiated) em System.Windows.Controls.Primitives.ButtonBase.OnClick() em System.Windows.Controls.Button.OnClick() em System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e) em System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e) em System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget) em System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) em System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) em System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) em System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent) em System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e) em System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget) em System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) em System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) em System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) em System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) em System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args) em System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted) em System.Windows.Input.InputManager.ProcessStagingArea() em System.Windows.Input.InputManager.ProcessInput(InputEventArgs input) em System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport) em System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel) em System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled) em System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) em MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) em MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) em System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) em MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) em System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) em MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) em MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) em System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) em System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) em System.Windows.Threading.Dispatcher.Run() em System.Windows.Application.RunDispatcher(Object ignore) em System.Windows.Application.RunInternal(Window window) em System.Windows.Application.Run(Window window) em System.Windows.Application.Run() em S4Studio.App.Main()
AVI: o log de ligações de assembly está desativado. Para ativar o log de falhas de assembly, defina o valor do Registro [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) como 1. Observação: há alguma penalidade para o desempenho associada ao log de falha de ligação de assembly. Para desativar esse recurso, remova o valor do Registro [HKLM\Software\Microsoft\Fusion!EnableLog].
[04:41:04] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing game files... [04:41:05] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing thumbnails... [04:41:06] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing Studio Mods folder... [04:41:07] [v3.0.1.2] Error [S4Studio.Util.FileUtil.WaitFile[0]] System.IO.IOException: O processo não pode acessar o arquivo 'C:\Users\[UserName]\Documents\Sims 4 Studio\Logs\Log_2017-2-2.txt' porque ele está sendo usado por outro processo. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath) em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) em System.IO.File.Open(String path, FileMode mode, FileAccess access, FileShare share) em S4Studio.Util.FileUtil.CanReadFile(String filePath) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\Util\FileUtil.cs:linha 423 [04:41:04] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing game files... [04:41:08] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing thumbnails... [04:41:08] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing Studio Mods folder... [04:41:11] [v3.0.1.2] Error [System.Threading.Tasks.Task.InnerInvoke[0]] S4Studio.Data.IO.Package.PatchException: Failed to load C:\Program Files (x86)\Origin Games\The Sims 4\Data\Client\Strings_POR_BR.package em S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Package\DBPFPackage.cs:linha 128 em S4Studio.Data.FileDb.FiletableResourceProvider.GetPackage(FiletableResourceHandle rHandle) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\FileDb\FiletableResourceProvider.cs:linha 74 em S4Studio.Data.FileDb.FiletableResourceProvider.FetchResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\FileDb\FiletableResourceProvider.cs:linha 83 em S4Studio.Data.ResourceProvider.GetResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ResourceProvider.cs:linha 69 em S4Studio.Data.ResourceHandle.Data[TResource]() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ResourceHandle.cs:linha 92 em S4Studio.Data.IO.Locale.StringTableCache.<>c.<SharedInit>b__1_7(<>f__AnonymousType10`2 x) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Locale\StringTableCache.cs:linha 35 em System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() em S4Studio.Data.IO.Locale.StringTableCache.SharedInit(IResourceProvider p, IDictionary`2 s) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Locale\StringTableCache.cs:linha 37 em S4Studio.Data.IO.Locale.StringTableCache.InitGlobal(IResourceProvider p) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Locale\StringTableCache.cs:linha 49 em S4Studio.Shared.AppModel.get_GlobalStringTable() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 275 em S4Studio.Shared.AppModel.LoadMods() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 261 em S4Studio.Shared.AppModel.DoInit() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 150 [04:41:11] [v3.0.1.2] Error [System.Threading.Tasks.Task.InnerInvoke[0]] S4Studio.Data.IO.Package.PatchException: Failed to load C:\Program Files (x86)\Origin Games\The Sims 4\Data\Client\Strings_POR_BR.package em S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Package\DBPFPackage.cs:linha 128 em S4Studio.Data.FileDb.FiletableResourceProvider.GetPackage(FiletableResourceHandle rHandle) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\FileDb\FiletableResourceProvider.cs:linha 74 em S4Studio.Data.FileDb.FiletableResourceProvider.FetchResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\FileDb\FiletableResourceProvider.cs:linha 83 em S4Studio.Data.ResourceProvider.GetResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ResourceProvider.cs:linha 69 em S4Studio.Data.ResourceHandle.Data[TResource]() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ResourceHandle.cs:linha 92 em S4Studio.Data.IO.Locale.StringTableCache.<>c.<SharedInit>b__1_7(<>f__AnonymousType10`2 x) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Locale\StringTableCache.cs:linha 35 em System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() em S4Studio.Data.IO.Locale.StringTableCache.SharedInit(IResourceProvider p, IDictionary`2 s) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Locale\StringTableCache.cs:linha 37 em S4Studio.Data.IO.Locale.StringTableCache.InitGlobal(IResourceProvider p) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Locale\StringTableCache.cs:linha 49 em S4Studio.Shared.AppModel.get_GlobalStringTable() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 275 em S4Studio.Shared.AppModel.LoadMods() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 261 em S4Studio.Shared.AppModel.DoInit() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 150 [04:41:29] [v3.0.1.2] Error [S4Studio.UI.Core.S4SWindowBase.ShowException[0]] System.AggregateException: Exceções de uma Tarefa não foram observadas por Aguardar pela Tarefa ou acessando sua propriedade Exception. Consequentemente, a exceção não observada foi emitida novamente pelo thread finalizador. ---> S4Studio.Data.IO.Package.PatchException: Failed to load C:\Program Files (x86)\Origin Games\The Sims 4\Data\Client\Strings_POR_BR.package em S4Studio.Shared.AppModel.DoInit() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 156 em System.Threading.Tasks.Task.InnerInvoke() em System.Threading.Tasks.Task.Execute() --- Fim do rastreamento de pilha de exceções internas --- ---> (Exceção Interna N° 0) S4Studio.Data.IO.Package.PatchException: Failed to load C:\Program Files (x86)\Origin Games\The Sims 4\Data\Client\Strings_POR_BR.package em S4Studio.Shared.AppModel.DoInit() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 156 em System.Threading.Tasks.Task.InnerInvoke() em System.Threading.Tasks.Task.Execute()<---
[04:41:30] [v3.0.1.2] Error [S4Studio.UI.Core.S4SWindowBase.ShowException[0]] System.InvalidOperationException: O thread de chamada não pode acessar este objeto porque ele pertence a um thread diferente. em System.Windows.Threading.Dispatcher.VerifyAccess() em System.Windows.Threading.DispatcherObject.VerifyAccess() em System.Windows.Application.get_MainWindow() em S4Studio.Util.WPFUtil.ActiveWindow(Type[] omit_types) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\Util\WPFUtil.cs:linha 23 em S4Studio.ErrorDialog.Show(Exception ex, Boolean background) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\UI\ErrorDialog.xaml.cs:linha 56 em S4Studio.UI.Core.S4SWindowBase.ShowException(Exception ex) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\UI\Core\S4SWindow.cs:linha 318 em S4Studio.Shared.AppModel.LogUnhandledException(Exception e, String evt) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 168 em S4Studio.Shared.AppModel.OnUnobservedTaskException(Object s, UnobservedTaskExceptionEventArgs evt) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 61 em System.Threading.Tasks.TaskScheduler.PublishUnobservedTaskException(Object sender, UnobservedTaskExceptionEventArgs ueea) em System.Threading.Tasks.TaskExceptionHolder.Finalize() [04:41:47] [v3.0.1.2] Error [S4Studio.UI.Core.S4SWindowBase.ShowException[0]] System.AggregateException: Exceções de uma Tarefa não foram observadas por Aguardar pela Tarefa ou acessando sua propriedade Exception. Consequentemente, a exceção não observada foi emitida novamente pelo thread finalizador. ---> S4Studio.Data.IO.Package.PatchException: Failed to load C:\Program Files (x86)\Origin Games\The Sims 4\Data\Client\Strings_POR_BR.package em S4Studio.Shared.AppModel.DoInit() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 156 em System.Threading.Tasks.Task.InnerInvoke() em System.Threading.Tasks.Task.Execute() --- Fim do rastreamento de pilha de exceções internas --- ---> (Exceção Interna N° 0) S4Studio.Data.IO.Package.PatchException: Failed to load C:\Program Files (x86)\Origin Games\The Sims 4\Data\Client\Strings_POR_BR.package em S4Studio.Shared.AppModel.DoInit() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 156 em System.Threading.Tasks.Task.InnerInvoke() em System.Threading.Tasks.Task.Execute()<---
[04:41:47] [v3.0.1.2] Error [S4Studio.UI.Core.S4SWindowBase.ShowException[0]] System.InvalidOperationException: O thread de chamada não pode acessar este objeto porque ele pertence a um thread diferente. em System.Windows.Threading.Dispatcher.VerifyAccess() em System.Windows.Threading.DispatcherObject.VerifyAccess() em System.Windows.Application.get_MainWindow() em S4Studio.Util.WPFUtil.ActiveWindow(Type[] omit_types) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\Util\WPFUtil.cs:linha 23 em S4Studio.ErrorDialog.Show(Exception ex, Boolean background) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\UI\ErrorDialog.xaml.cs:linha 56 em S4Studio.UI.Core.S4SWindowBase.ShowException(Exception ex) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\UI\Core\S4SWindow.cs:linha 318 em S4Studio.Shared.AppModel.LogUnhandledException(Exception e, String evt) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 168 em S4Studio.Shared.AppModel.OnUnobservedTaskException(Object s, UnobservedTaskExceptionEventArgs evt) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 61 em System.Threading.Tasks.TaskScheduler.PublishUnobservedTaskException(Object sender, UnobservedTaskExceptionEventArgs ueea) em System.Threading.Tasks.TaskExceptionHolder.Finalize() [04:49:58] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing game files... [04:49:59] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing thumbnails... [04:49:59] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing Studio Mods folder... [04:49:59] [v3.0.1.2] Error [System.Threading.Tasks.Task.InnerInvoke[0]] S4Studio.Data.IO.Package.PatchException: Failed to load C:\Program Files (x86)\Origin Games\The Sims 4\Data\Client\Strings_POR_BR.package em S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Package\DBPFPackage.cs:linha 128 em S4Studio.Data.FileDb.FiletableResourceProvider.GetPackage(FiletableResourceHandle rHandle) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\FileDb\FiletableResourceProvider.cs:linha 74 em S4Studio.Data.FileDb.FiletableResourceProvider.FetchResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\FileDb\FiletableResourceProvider.cs:linha 83 em S4Studio.Data.ResourceProvider.GetResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ResourceProvider.cs:linha 69 em S4Studio.Data.ResourceHandle.Data[TResource]() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ResourceHandle.cs:linha 92 em S4Studio.Data.IO.Locale.StringTableCache.<>c.<SharedInit>b__1_7(<>f__AnonymousType10`2 x) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Locale\StringTableCache.cs:linha 35 em System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() em S4Studio.Data.IO.Locale.StringTableCache.SharedInit(IResourceProvider p, IDictionary`2 s) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Locale\StringTableCache.cs:linha 37 em S4Studio.Data.IO.Locale.StringTableCache.InitGlobal(IResourceProvider p) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Locale\StringTableCache.cs:linha 49 em S4Studio.Shared.AppModel.get_GlobalStringTable() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 275 em S4Studio.Shared.AppModel.LoadMods() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 261 em S4Studio.Shared.AppModel.DoInit() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 150 [04:50:00] [v3.0.1.2] Error [S4Studio.UI.Core.S4SWindowBase.ShowException[0]] System.AggregateException: Exceções de uma Tarefa não foram observadas por Aguardar pela Tarefa ou acessando sua propriedade Exception. Consequentemente, a exceção não observada foi emitida novamente pelo thread finalizador. ---> S4Studio.Data.IO.Package.PatchException: Failed to load C:\Program Files (x86)\Origin Games\The Sims 4\Data\Client\Strings_POR_BR.package em S4Studio.Shared.AppModel.DoInit() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 156 em System.Threading.Tasks.Task.InnerInvoke() em System.Threading.Tasks.Task.Execute() --- Fim do rastreamento de pilha de exceções internas --- ---> (Exceção Interna N° 0) S4Studio.Data.IO.Package.PatchException: Failed to load C:\Program Files (x86)\Origin Games\The Sims 4\Data\Client\Strings_POR_BR.package em S4Studio.Shared.AppModel.DoInit() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 156 em System.Threading.Tasks.Task.InnerInvoke() em System.Threading.Tasks.Task.Execute()<---
[04:50:00] [v3.0.1.2] Error [S4Studio.UI.Core.S4SWindowBase.ShowException[0]] System.InvalidOperationException: O thread de chamada não pode acessar este objeto porque ele pertence a um thread diferente. em System.Windows.Threading.Dispatcher.VerifyAccess() em System.Windows.Threading.DispatcherObject.VerifyAccess() em System.Windows.Application.get_MainWindow() em S4Studio.Util.WPFUtil.ActiveWindow(Type[] omit_types) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\Util\WPFUtil.cs:linha 23 em S4Studio.ErrorDialog.Show(Exception ex, Boolean background) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\UI\ErrorDialog.xaml.cs:linha 56 em S4Studio.UI.Core.S4SWindowBase.ShowException(Exception ex) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\UI\Core\S4SWindow.cs:linha 318 em S4Studio.Shared.AppModel.LogUnhandledException(Exception e, String evt) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 168 em S4Studio.Shared.AppModel.OnUnobservedTaskException(Object s, UnobservedTaskExceptionEventArgs evt) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 61 em System.Threading.Tasks.TaskScheduler.PublishUnobservedTaskException(Object sender, UnobservedTaskExceptionEventArgs ueea) em System.Threading.Tasks.TaskExceptionHolder.Finalize() [04:50:37] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing game files... [04:50:37] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing thumbnails... [04:50:37] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing Studio Mods folder... [04:50:38] [v3.0.1.2] Error [System.Threading.Tasks.Task.InnerInvoke[0]] S4Studio.Data.IO.Package.PatchException: Failed to load C:\Program Files (x86)\Origin Games\The Sims 4\Data\Client\Strings_POR_BR.package em S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Package\DBPFPackage.cs:linha 128 em S4Studio.Data.FileDb.FiletableResourceProvider.GetPackage(FiletableResourceHandle rHandle) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\FileDb\FiletableResourceProvider.cs:linha 74 em S4Studio.Data.FileDb.FiletableResourceProvider.FetchResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\FileDb\FiletableResourceProvider.cs:linha 83 em S4Studio.Data.ResourceProvider.GetResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ResourceProvider.cs:linha 69 em S4Studio.Data.ResourceHandle.Data[TResource]() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ResourceHandle.cs:linha 92 em S4Studio.Data.IO.Locale.StringTableCache.<>c.<SharedInit>b__1_7(<>f__AnonymousType10`2 x) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Locale\StringTableCache.cs:linha 35 em System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() em S4Studio.Data.IO.Locale.StringTableCache.SharedInit(IResourceProvider p, IDictionary`2 s) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Locale\StringTableCache.cs:linha 37 em S4Studio.Data.IO.Locale.StringTableCache.InitGlobal(IResourceProvider p) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Locale\StringTableCache.cs:linha 49 em S4Studio.Shared.AppModel.get_GlobalStringTable() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 275 em S4Studio.Shared.AppModel.LoadMods() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 261 em S4Studio.Shared.AppModel.DoInit() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 150 [04:50:39] [v3.0.1.2] Error [S4Studio.UI.Core.S4SWindowBase.ShowException[0]] System.AggregateException: Exceções de uma Tarefa não foram observadas por Aguardar pela Tarefa ou acessando sua propriedade Exception. Consequentemente, a exceção não observada foi emitida novamente pelo thread finalizador. ---> S4Studio.Data.IO.Package.PatchException: Failed to load C:\Program Files (x86)\Origin Games\The Sims 4\Data\Client\Strings_POR_BR.package em S4Studio.Shared.AppModel.DoInit() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 156 em System.Threading.Tasks.Task.InnerInvoke() em System.Threading.Tasks.Task.Execute() --- Fim do rastreamento de pilha de exceções internas --- ---> (Exceção Interna N° 0) S4Studio.Data.IO.Package.PatchException: Failed to load C:\Program Files (x86)\Origin Games\The Sims 4\Data\Client\Strings_POR_BR.package em S4Studio.Shared.AppModel.DoInit() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 156 em System.Threading.Tasks.Task.InnerInvoke() em System.Threading.Tasks.Task.Execute()<---
[04:50:39] [v3.0.1.2] Error [S4Studio.UI.Core.S4SWindowBase.ShowException[0]] System.InvalidOperationException: O thread de chamada não pode acessar este objeto porque ele pertence a um thread diferente. em System.Windows.Threading.Dispatcher.VerifyAccess() em System.Windows.Threading.DispatcherObject.VerifyAccess() em System.Windows.Application.get_MainWindow() em S4Studio.Util.WPFUtil.ActiveWindow(Type[] omit_types) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\Util\WPFUtil.cs:linha 23 em S4Studio.ErrorDialog.Show(Exception ex, Boolean background) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\UI\ErrorDialog.xaml.cs:linha 56 em S4Studio.UI.Core.S4SWindowBase.ShowException(Exception ex) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\UI\Core\S4SWindow.cs:linha 318 em S4Studio.Shared.AppModel.LogUnhandledException(Exception e, String evt) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 168 em S4Studio.Shared.AppModel.OnUnobservedTaskException(Object s, UnobservedTaskExceptionEventArgs evt) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 61 em System.Threading.Tasks.TaskScheduler.PublishUnobservedTaskException(Object sender, UnobservedTaskExceptionEventArgs ueea) em System.Threading.Tasks.TaskExceptionHolder.Finalize() [04:50:45] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing game files... [04:50:45] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing thumbnails... [04:50:45] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing Studio Mods folder... [04:50:45] [v3.0.1.2] Error [System.Threading.Tasks.Task.InnerInvoke[0]] S4Studio.Data.IO.Package.PatchException: Failed to load C:\Program Files (x86)\Origin Games\The Sims 4\Data\Client\Strings_POR_BR.package em S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Package\DBPFPackage.cs:linha 128 em S4Studio.Data.FileDb.FiletableResourceProvider.GetPackage(FiletableResourceHandle rHandle) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\FileDb\FiletableResourceProvider.cs:linha 74 em S4Studio.Data.FileDb.FiletableResourceProvider.FetchResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\FileDb\FiletableResourceProvider.cs:linha 83 em S4Studio.Data.ResourceProvider.GetResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ResourceProvider.cs:linha 69 em S4Studio.Data.ResourceHandle.Data[TResource]() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ResourceHandle.cs:linha 92 em S4Studio.Data.IO.Locale.StringTableCache.<>c.<SharedInit>b__1_7(<>f__AnonymousType10`2 x) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Locale\StringTableCache.cs:linha 35 em System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() em S4Studio.Data.IO.Locale.StringTableCache.SharedInit(IResourceProvider p, IDictionary`2 s) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Locale\StringTableCache.cs:linha 37 em S4Studio.Data.IO.Locale.StringTableCache.InitGlobal(IResourceProvider p) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Locale\StringTableCache.cs:linha 49 em S4Studio.Shared.AppModel.get_GlobalStringTable() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 275 em S4Studio.Shared.AppModel.LoadMods() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 261 em S4Studio.Shared.AppModel.DoInit() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 150 [04:50:46] [v3.0.1.2] Error [S4Studio.UI.Core.S4SWindowBase.ShowException[0]] System.AggregateException: Exceções de uma Tarefa não foram observadas por Aguardar pela Tarefa ou acessando sua propriedade Exception. Consequentemente, a exceção não observada foi emitida novamente pelo thread finalizador. ---> S4Studio.Data.IO.Package.PatchException: Failed to load C:\Program Files (x86)\Origin Games\The Sims 4\Data\Client\Strings_POR_BR.package em S4Studio.Shared.AppModel.DoInit() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 156 em System.Threading.Tasks.Task.InnerInvoke() em System.Threading.Tasks.Task.Execute() --- Fim do rastreamento de pilha de exceções internas --- ---> (Exceção Interna N° 0) S4Studio.Data.IO.Package.PatchException: Failed to load C:\Program Files (x86)\Origin Games\The Sims 4\Data\Client\Strings_POR_BR.package em S4Studio.Shared.AppModel.DoInit() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 156 em System.Threading.Tasks.Task.InnerInvoke() em System.Threading.Tasks.Task.Execute()<---
[04:50:46] [v3.0.1.2] Error [S4Studio.UI.Core.S4SWindowBase.ShowException[0]] System.InvalidOperationException: O thread de chamada não pode acessar este objeto porque ele pertence a um thread diferente. em System.Windows.Threading.Dispatcher.VerifyAccess() em System.Windows.Threading.DispatcherObject.VerifyAccess() em System.Windows.Application.get_MainWindow() em S4Studio.Util.WPFUtil.ActiveWindow(Type[] omit_types) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\Util\WPFUtil.cs:linha 23 em S4Studio.ErrorDialog.Show(Exception ex, Boolean background) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\UI\ErrorDialog.xaml.cs:linha 56 em S4Studio.UI.Core.S4SWindowBase.ShowException(Exception ex) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\UI\Core\S4SWindow.cs:linha 318 em S4Studio.Shared.AppModel.LogUnhandledException(Exception e, String evt) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 168 em S4Studio.Shared.AppModel.OnUnobservedTaskException(Object s, UnobservedTaskExceptionEventArgs evt) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 61 em System.Threading.Tasks.TaskScheduler.PublishUnobservedTaskException(Object sender, UnobservedTaskExceptionEventArgs ueea) em System.Threading.Tasks.TaskExceptionHolder.Finalize() [04:50:50] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing game files... [04:50:50] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing thumbnails... [04:50:50] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing Studio Mods folder... [04:50:51] [v3.0.1.2] Error [System.Threading.Tasks.Task.InnerInvoke[0]] S4Studio.Data.IO.Package.PatchException: Failed to load C:\Program Files (x86)\Origin Games\The Sims 4\Data\Client\Strings_POR_BR.package em S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Package\DBPFPackage.cs:linha 128 em S4Studio.Data.FileDb.FiletableResourceProvider.GetPackage(FiletableResourceHandle rHandle) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\FileDb\FiletableResourceProvider.cs:linha 74 em S4Studio.Data.FileDb.FiletableResourceProvider.FetchResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\FileDb\FiletableResourceProvider.cs:linha 83 em S4Studio.Data.ResourceProvider.GetResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ResourceProvider.cs:linha 69 em S4Studio.Data.ResourceHandle.Data[TResource]() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ResourceHandle.cs:linha 92 em S4Studio.Data.IO.Locale.StringTableCache.<>c.<SharedInit>b__1_7(<>f__AnonymousType10`2 x) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Locale\StringTableCache.cs:linha 35 em System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() em S4Studio.Data.IO.Locale.StringTableCache.SharedInit(IResourceProvider p, IDictionary`2 s) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Locale\StringTableCache.cs:linha 37 em S4Studio.Data.IO.Locale.StringTableCache.InitGlobal(IResourceProvider p) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Locale\StringTableCache.cs:linha 49 em S4Studio.Shared.AppModel.get_GlobalStringTable() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 275 em S4Studio.Shared.AppModel.LoadMods() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 261 em S4Studio.Shared.AppModel.DoInit() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 150 [04:50:52] [v3.0.1.2] Error [S4Studio.UI.Core.S4SWindowBase.ShowException[0]] System.AggregateException: Exceções de uma Tarefa não foram observadas por Aguardar pela Tarefa ou acessando sua propriedade Exception. Consequentemente, a exceção não observada foi emitida novamente pelo thread finalizador. ---> S4Studio.Data.IO.Package.PatchException: Failed to load C:\Program Files (x86)\Origin Games\The Sims 4\Data\Client\Strings_POR_BR.package em S4Studio.Shared.AppModel.DoInit() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 156 em System.Threading.Tasks.Task.InnerInvoke() em System.Threading.Tasks.Task.Execute() --- Fim do rastreamento de pilha de exceções internas --- ---> (Exceção Interna N° 0) S4Studio.Data.IO.Package.PatchException: Failed to load C:\Program Files (x86)\Origin Games\The Sims 4\Data\Client\Strings_POR_BR.package em S4Studio.Shared.AppModel.DoInit() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 156 em System.Threading.Tasks.Task.InnerInvoke() em System.Threading.Tasks.Task.Execute()<---
[04:50:52] [v3.0.1.2] Error [S4Studio.UI.Core.S4SWindowBase.ShowException[0]] System.InvalidOperationException: O thread de chamada não pode acessar este objeto porque ele pertence a um thread diferente. em System.Windows.Threading.Dispatcher.VerifyAccess() em System.Windows.Threading.DispatcherObject.VerifyAccess() em System.Windows.Application.get_MainWindow() em S4Studio.Util.WPFUtil.ActiveWindow(Type[] omit_types) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\Util\WPFUtil.cs:linha 23 em S4Studio.ErrorDialog.Show(Exception ex, Boolean background) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\UI\ErrorDialog.xaml.cs:linha 56 em S4Studio.UI.Core.S4SWindowBase.ShowException(Exception ex) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\UI\Core\S4SWindow.cs:linha 318 em S4Studio.Shared.AppModel.LogUnhandledException(Exception e, String evt) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 168 em S4Studio.Shared.AppModel.OnUnobservedTaskException(Object s, UnobservedTaskExceptionEventArgs evt) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 61 em System.Threading.Tasks.TaskScheduler.PublishUnobservedTaskException(Object sender, UnobservedTaskExceptionEventArgs ueea) em System.Threading.Tasks.TaskExceptionHolder.Finalize() [04:51:57] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing game files... [04:51:57] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing thumbnails... [04:51:57] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing Studio Mods folder... [04:51:58] [v3.0.1.2] Error [System.Threading.Tasks.Task.InnerInvoke[0]] S4Studio.Data.IO.Package.PatchException: Failed to load C:\Program Files (x86)\Origin Games\The Sims 4\Data\Client\Strings_POR_BR.package em S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Package\DBPFPackage.cs:linha 128 em S4Studio.Data.FileDb.FiletableResourceProvider.GetPackage(FiletableResourceHandle rHandle) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\FileDb\FiletableResourceProvider.cs:linha 74 em S4Studio.Data.FileDb.FiletableResourceProvider.FetchResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\FileDb\FiletableResourceProvider.cs:linha 83 em S4Studio.Data.ResourceProvider.GetResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ResourceProvider.cs:linha 69 em S4Studio.Data.ResourceHandle.Data[TResource]() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ResourceHandle.cs:linha 92 em S4Studio.Data.IO.Locale.StringTableCache.<>c.<SharedInit>b__1_7(<>f__AnonymousType10`2 x) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Locale\StringTableCache.cs:linha 35 em System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() em S4Studio.Data.IO.Locale.StringTableCache.SharedInit(IResourceProvider p, IDictionary`2 s) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Locale\StringTableCache.cs:linha 37 em S4Studio.Data.IO.Locale.StringTableCache.InitGlobal(IResourceProvider p) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Locale\StringTableCache.cs:linha 49 em S4Studio.Shared.AppModel.get_GlobalStringTable() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 275 em S4Studio.Shared.AppModel.LoadMods() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 261 em S4Studio.Shared.AppModel.DoInit() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 150 [04:51:58] [v3.0.1.2] Error [S4Studio.UI.Core.S4SWindowBase.ShowException[0]] System.AggregateException: Exceções de uma Tarefa não foram observadas por Aguardar pela Tarefa ou acessando sua propriedade Exception. Consequentemente, a exceção não observada foi emitida novamente pelo thread finalizador. ---> S4Studio.Data.IO.Package.PatchException: Failed to load C:\Program Files (x86)\Origin Games\The Sims 4\Data\Client\Strings_POR_BR.package em S4Studio.Shared.AppModel.DoInit() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 156 em System.Threading.Tasks.Task.InnerInvoke() em System.Threading.Tasks.Task.Execute() --- Fim do rastreamento de pilha de exceções internas --- ---> (Exceção Interna N° 0) S4Studio.Data.IO.Package.PatchException: Failed to load C:\Program Files (x86)\Origin Games\The Sims 4\Data\Client\Strings_POR_BR.package em S4Studio.Shared.AppModel.DoInit() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 156 em System.Threading.Tasks.Task.InnerInvoke() em System.Threading.Tasks.Task.Execute()<---
[04:51:58] [v3.0.1.2] Error [S4Studio.UI.Core.S4SWindowBase.ShowException[0]] System.InvalidOperationException: O thread de chamada não pode acessar este objeto porque ele pertence a um thread diferente. em System.Windows.Threading.Dispatcher.VerifyAccess() em System.Windows.Threading.DispatcherObject.VerifyAccess() em System.Windows.Application.get_MainWindow() em S4Studio.Util.WPFUtil.ActiveWindow(Type[] omit_types) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\Util\WPFUtil.cs:linha 23 em S4Studio.ErrorDialog.Show(Exception ex, Boolean background) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\UI\ErrorDialog.xaml.cs:linha 56 em S4Studio.UI.Core.S4SWindowBase.ShowException(Exception ex) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\UI\Core\S4SWindow.cs:linha 318 em S4Studio.Shared.AppModel.LogUnhandledException(Exception e, String evt) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 168 em S4Studio.Shared.AppModel.OnUnobservedTaskException(Object s, UnobservedTaskExceptionEventArgs evt) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 61 em System.Threading.Tasks.TaskScheduler.PublishUnobservedTaskException(Object sender, UnobservedTaskExceptionEventArgs ueea) em System.Threading.Tasks.TaskExceptionHolder.Finalize() [05:01:00] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing game files... [05:01:00] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing thumbnails... [05:01:01] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing Studio Mods folder... [05:01:01] [v3.0.1.2] Error [System.Threading.Tasks.Task.InnerInvoke[0]] S4Studio.Data.IO.Package.PatchException: Failed to load C:\Program Files (x86)\Origin Games\The Sims 4\Data\Client\Strings_POR_BR.package em S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Package\DBPFPackage.cs:linha 128 em S4Studio.Data.FileDb.FiletableResourceProvider.GetPackage(FiletableResourceHandle rHandle) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\FileDb\FiletableResourceProvider.cs:linha 74 em S4Studio.Data.FileDb.FiletableResourceProvider.FetchResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\FileDb\FiletableResourceProvider.cs:linha 83 em S4Studio.Data.ResourceProvider.GetResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ResourceProvider.cs:linha 69 em S4Studio.Data.ResourceHandle.Data[TResource]() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ResourceHandle.cs:linha 92 em S4Studio.Data.IO.Locale.StringTableCache.<>c.<SharedInit>b__1_7(<>f__AnonymousType10`2 x) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Locale\StringTableCache.cs:linha 35 em System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() em S4Studio.Data.IO.Locale.StringTableCache.SharedInit(IResourceProvider p, IDictionary`2 s) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Locale\StringTableCache.cs:linha 37 em S4Studio.Data.IO.Locale.StringTableCache.InitGlobal(IResourceProvider p) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Locale\StringTableCache.cs:linha 49 em S4Studio.Shared.AppModel.get_GlobalStringTable() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 275 em S4Studio.Shared.AppModel.LoadMods() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 261 em S4Studio.Shared.AppModel.DoInit() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 150 [05:01:01] [v3.0.1.2] Error [S4Studio.UI.Core.S4SWindowBase.ShowException[0]] System.AggregateException: Exceções de uma Tarefa não foram observadas por Aguardar pela Tarefa ou acessando sua propriedade Exception. Consequentemente, a exceção não observada foi emitida novamente pelo thread finalizador. ---> S4Studio.Data.IO.Package.PatchException: Failed to load C:\Program Files (x86)\Origin Games\The Sims 4\Data\Client\Strings_POR_BR.package em S4Studio.Shared.AppModel.DoInit() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 156 em System.Threading.Tasks.Task.InnerInvoke() em System.Threading.Tasks.Task.Execute() --- Fim do rastreamento de pilha de exceções internas --- ---> (Exceção Interna N° 0) S4Studio.Data.IO.Package.PatchException: Failed to load C:\Program Files (x86)\Origin Games\The Sims 4\Data\Client\Strings_POR_BR.package em S4Studio.Shared.AppModel.DoInit() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 156 em System.Threading.Tasks.Task.InnerInvoke() em System.Threading.Tasks.Task.Execute()<---
[05:01:01] [v3.0.1.2] Error [S4Studio.UI.Core.S4SWindowBase.ShowException[0]] System.InvalidOperationException: O thread de chamada não pode acessar este objeto porque ele pertence a um thread diferente. em System.Windows.Threading.Dispatcher.VerifyAccess() em System.Windows.Threading.DispatcherObject.VerifyAccess() em System.Windows.Application.get_MainWindow() em S4Studio.Util.WPFUtil.ActiveWindow(Type[] omit_types) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\Util\WPFUtil.cs:linha 23 em S4Studio.ErrorDialog.Show(Exception ex, Boolean background) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\UI\ErrorDialog.xaml.cs:linha 56 em S4Studio.UI.Core.S4SWindowBase.ShowException(Exception ex) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\UI\Core\S4SWindow.cs:linha 318 em S4Studio.Shared.AppModel.LogUnhandledException(Exception e, String evt) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 168 em S4Studio.Shared.AppModel.OnUnobservedTaskException(Object s, UnobservedTaskExceptionEventArgs evt) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\App\AppModel.cs:linha 61 em System.Threading.Tasks.TaskScheduler.PublishUnobservedTaskException(Object sender, UnobservedTaskExceptionEventArgs ueea) em System.Threading.Tasks.TaskExceptionHolder.Finalize() [11:05:42] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing game files... [11:06:24] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing thumbnails... [11:06:24] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing Studio Mods folder... [11:06:25] [v3.0.1.2] Info [S4Studio.Data.IO.Locale.StringTableCache.SharedInit[0]] Multiple String Table languages found: ENG_US,CHT_CN,CZE_CZ,DAN_DK,DUT_NL,FIN_FI,FRE_FR,GER_DE,ITA_IT,JPN_JP,KOR_KR,NOR_NO,POL_PL,POR_BR,RUS_RU,SPA_ES,SWE_SE [11:06:25] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Done. [11:06:26] [v3.0.1.2] Error [S4Studio.UI.Core.S4SWindowBase.ShowException[0]] System.IO.FileLoadException: Não foi possível carregar arquivo ou assembly 'System.Core, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e, Retargetable=Yes' ou uma de suas dependências. O nome ou a codebase especificado do assembly era inválido. (Exceção de HRESULT: 0x80131047) Nome do arquivo: 'System.Core, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e, Retargetable=Yes' em S4Studio.Shared.FeatureViewModel.<get_CreateCommand>b__27_0() em S4Studio.ViewModels.GenericUserCommand.<>c__DisplayClass8_0.<.ctor>b__1(Object y) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\Commands\GenericUserCommand.cs:linha 35 em S4Studio.ViewModels.GenericUserCommand.Execute(Object parameter) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\Commands\GenericUserCommand.cs:linha 41 em MS.Internal.Commands.CommandHelpers.CriticalExecuteCommandSource(ICommandSource commandSource, Boolean userInitiated) em System.Windows.Controls.Primitives.ButtonBase.OnClick() em System.Windows.Controls.Button.OnClick() em System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e) em System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e) em System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget) em System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) em System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) em System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) em System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent) em System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e) em System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget) em System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) em System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) em System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) em System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) em System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args) em System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted) em System.Windows.Input.InputManager.ProcessStagingArea() em System.Windows.Input.InputManager.ProcessInput(InputEventArgs input) em System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport) em System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel) em System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled) em System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) em MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) em MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) em System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) em MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) em System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) em MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) em MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) em System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) em System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) em System.Windows.Threading.Dispatcher.Run() em System.Windows.Application.RunDispatcher(Object ignore) em System.Windows.Application.RunInternal(Window window) em System.Windows.Application.Run(Window window) em System.Windows.Application.Run() em S4Studio.App.Main()
AVI: o log de ligações de assembly está desativado. Para ativar o log de falhas de assembly, defina o valor do Registro [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) como 1. Observação: há alguma penalidade para o desempenho associada ao log de falha de ligação de assembly. Para desativar esse recurso, remova o valor do Registro [HKLM\Software\Microsoft\Fusion!EnableLog].
[11:14:52] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing game files... [11:14:52] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing thumbnails... [11:14:52] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing Studio Mods folder... [11:14:52] [v3.0.1.2] Info [S4Studio.Data.IO.Locale.StringTableCache.SharedInit[0]] Multiple String Table languages found: ENG_US,CHT_CN,CZE_CZ,DAN_DK,DUT_NL,FIN_FI,FRE_FR,GER_DE,ITA_IT,JPN_JP,KOR_KR,NOR_NO,POL_PL,POR_BR,RUS_RU,SPA_ES,SWE_SE [11:14:52] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Done. [11:15:28] [v3.0.1.2] Error [S4Studio.UI.Core.S4SWindowBase.ShowException[0]] System.IO.FileLoadException: Não foi possível carregar arquivo ou assembly 'System.Core, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e, Retargetable=Yes' ou uma de suas dependências. O nome ou a codebase especificado do assembly era inválido. (Exceção de HRESULT: 0x80131047) Nome do arquivo: 'System.Core, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e, Retargetable=Yes' em S4Studio.Shared.FeatureViewModel.<get_CreateCommand>b__27_0() em S4Studio.ViewModels.GenericUserCommand.<>c__DisplayClass8_0.<.ctor>b__1(Object y) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\Commands\GenericUserCommand.cs:linha 35 em S4Studio.ViewModels.GenericUserCommand.Execute(Object parameter) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\Commands\GenericUserCommand.cs:linha 41 em MS.Internal.Commands.CommandHelpers.CriticalExecuteCommandSource(ICommandSource commandSource, Boolean userInitiated) em System.Windows.Controls.Primitives.ButtonBase.OnClick() em System.Windows.Controls.Button.OnClick() em System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e) em System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e) em System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget) em System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) em System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) em System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) em System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent) em System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e) em System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget) em System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) em System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) em System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) em System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) em System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args) em System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted) em System.Windows.Input.InputManager.ProcessStagingArea() em System.Windows.Input.InputManager.ProcessInput(InputEventArgs input) em System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport) em System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel) em System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled) em System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) em MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) em MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) em System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) em MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) em System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) em MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) em MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) em System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) em System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) em System.Windows.Threading.Dispatcher.Run() em System.Windows.Application.RunDispatcher(Object ignore) em System.Windows.Application.RunInternal(Window window) em System.Windows.Application.Run(Window window) em System.Windows.Application.Run() em S4Studio.App.Main()
AVI: o log de ligações de assembly está desativado. Para ativar o log de falhas de assembly, defina o valor do Registro [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) como 1. Observação: há alguma penalidade para o desempenho associada ao log de falha de ligação de assembly. Para desativar esse recurso, remova o valor do Registro [HKLM\Software\Microsoft\Fusion!EnableLog].
[11:15:44] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing game files... [11:15:44] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing thumbnails... [11:15:44] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Initializing Studio Mods folder... [11:15:44] [v3.0.1.2] Info [S4Studio.Data.IO.Locale.StringTableCache.SharedInit[0]] Multiple String Table languages found: ENG_US,CHT_CN,CZE_CZ,DAN_DK,DUT_NL,FIN_FI,FRE_FR,GER_DE,ITA_IT,JPN_JP,KOR_KR,NOR_NO,POL_PL,POR_BR,RUS_RU,SPA_ES,SWE_SE [11:15:44] [v3.0.1.2] Info [S4Studio.Shared.AppModel.DoInit[0]] Done. [11:16:16] [v3.0.1.2] Error [S4Studio.UI.Core.S4SWindowBase.ShowException[0]] System.IO.FileLoadException: Não foi possível carregar arquivo ou assembly 'System.Core, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e, Retargetable=Yes' ou uma de suas dependências. O nome ou a codebase especificado do assembly era inválido. (Exceção de HRESULT: 0x80131047) Nome do arquivo: 'System.Core, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e, Retargetable=Yes' em S4Studio.UI.Cheats.Batch.BatchFixRunner.<.ctor>b__21_2() em S4Studio.ViewModels.GenericUserCommand.<>c__DisplayClass8_0.<.ctor>b__1(Object y) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\Commands\GenericUserCommand.cs:linha 35 em S4Studio.ViewModels.GenericUserCommand.Execute(Object parameter) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\Commands\GenericUserCommand.cs:linha 41 em MS.Internal.Commands.CommandHelpers.CriticalExecuteCommandSource(ICommandSource commandSource, Boolean userInitiated) em System.Windows.Controls.Primitives.ButtonBase.OnClick() em System.Windows.Controls.Button.OnClick() em System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e) em System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e) em System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget) em System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) em System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) em System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) em System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent) em System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e) em System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget) em System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) em System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) em System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) em System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) em System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args) em System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted) em System.Windows.Input.InputManager.ProcessStagingArea() em System.Windows.Input.InputManager.ProcessInput(InputEventArgs input) em System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport) em System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel) em System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled) em System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) em MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) em MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) em System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) em MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) em System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) em MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) em MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) em System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) em System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) em System.Windows.Window.ShowHelper(Object booleanBox) em System.Windows.Window.Show() em System.Windows.Window.ShowDialog() em S4Studio.UI.Core.S4SWindowBase.ShowBatchFixRunner(BatchResourceEditor bre) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\UI\Core\S4SWindow.cs:linha 293 em S4Studio.Shared.BatchFixMenuItemViewModel.<>c__DisplayClass1_0.<.ctor>b__0() na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\ViewModels\Batch\BatchFixMenuItemViewModel.cs:linha 25 em S4Studio.ViewModels.GenericUserCommand.<>c__DisplayClass8_0.<.ctor>b__1(Object y) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\Commands\GenericUserCommand.cs:linha 35 em S4Studio.ViewModels.GenericUserCommand.Execute(Object parameter) na C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\Commands\GenericUserCommand.cs:linha 41 em MS.Internal.Commands.CommandHelpers.CriticalExecuteCommandSource(ICommandSource commandSource, Boolean userInitiated) em System.Windows.Controls.MenuItem.InvokeClickAfterRender(Object arg) em System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) em MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) em System.Windows.Threading.DispatcherOperation.InvokeImpl() em System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state) em System.Threading.ExecutionContext.runTryCode(Object userData) em System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData) em System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) em System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx) em System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) em System.Windows.Threading.DispatcherOperation.Invoke() em System.Windows.Threading.Dispatcher.ProcessQueue() em System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) em MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) em MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) em System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) em MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) em System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) em MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) em MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) em System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) em System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) em System.Windows.Threading.Dispatcher.Run() em System.Windows.Application.RunDispatcher(Object ignore) em System.Windows.Application.RunInternal(Window window) em System.Windows.Application.Run(Window window) em System.Windows.Application.Run() em S4Studio.App.Main()
AVI: o log de ligações de assembly está desativado. Para ativar o log de falhas de assembly, defina o valor do Registro [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) como 1. Observação: há alguma penalidade para o desempenho associada ao log de falha de ligação de assembly. Para desativar esse recurso, remova o valor do Registro [HKLM\Software\Microsoft\Fusion!EnableLog].
P.S.: Sorry if some parts are in Brazilian Portuguese, I'm brazilian. :P
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