How to make a functioning cc voidcritter card
Feb 5, 2017 13:03:05 GMT -5
orangemittens, Bakie, and 4 more like this
Post by g1g2 on Feb 5, 2017 13:03:05 GMT -5
Introduction
This tutorial will show you how to make a fully functioning cc card for the voidcritter battle station
What you will need
-Sims 4 Studio
-kids stuff pack
Note: before getting started don't forget to replace the texture of the card and the hologram and to rename them and add there description this not mentioned in the instructions but you should do it.
-the description and name of the card is need as its what the notification will show when you choose the read card interaction in game.
Instructions
1.Lets start with "create 3d mesh" and then choosing a card (package1)
2.In warehouse go to the object definition resource and copy the "tuning" name, then extract that exact tuning
3.Now the tuning extracted is an object tuning go ahead and rename it and change the "tuningid"
4.Now go back to the object definition resource and replace the "tuning" and the "tuningid with the new ones from step 3
5.Save and exit the package.
6.Now go and "create 3d mesh" and then choose one of the holograms (package2)
7.Now repeat step 4 on package2
8.Next look for "key" in object definition of package 2 and copy the instance
9.Go to tools and select hash generator
10.Paste the "instance" in "hexdecimal" the copy the one that appear in "Decimal"
11.Now go back to package1 and go the object tuning that we made in step 3, now replace the number next to "enabled" with the one copied in step 10
at This point we have both the card and the hologram connected now let adjust the read interaction
12.In the same object tuning go down to "super_affordances" then copy the read interaction and extract it with extract tuning
13.Now the tuning extracted is an interaction tuning go ahead and rename it and change the "tuningid"
14.Then go back to the object tuning and replace the old interaction with the new "tuning" & "tuningid"
15.Now repeat steps 8, 9 and 10 but for package1 instead
16.Go back the interaction tuning made in step 13 and replace the number under blacklist with the new "decimal" we obtained in step 15
17.Add a brand new dstimageresource
18.Import an image of your choice
19.Click on the data tab in the new dst image and copy the instance and type
20.Go back to the interaction tuning and replace the instance and type (and group) if needed with the new ones
21.Go back to the interaction tuning and copy the notification tuning then extract it
22.Now the tuning extracted is an snippet tuning go ahead and rename it and change the "tuningid"
23.Then go back to the interaction tuning and replace the old snippet with the new "tuning" & "tuningid"
24.In the snippet tuning replace the instance and type (and group) if needed with the ones of the dst image we made in step 17
25.Save both packages as we are done and the card should be fully functional
enjoy and ask me about anything you face a problem with.
This tutorial will show you how to make a fully functioning cc card for the voidcritter battle station
What you will need
-Sims 4 Studio
-kids stuff pack
Note: before getting started don't forget to replace the texture of the card and the hologram and to rename them and add there description this not mentioned in the instructions but you should do it.
-the description and name of the card is need as its what the notification will show when you choose the read card interaction in game.
Instructions
1.Lets start with "create 3d mesh" and then choosing a card (package1)
2.In warehouse go to the object definition resource and copy the "tuning" name, then extract that exact tuning
3.Now the tuning extracted is an object tuning go ahead and rename it and change the "tuningid"
4.Now go back to the object definition resource and replace the "tuning" and the "tuningid with the new ones from step 3
5.Save and exit the package.
6.Now go and "create 3d mesh" and then choose one of the holograms (package2)
7.Now repeat step 4 on package2
8.Next look for "key" in object definition of package 2 and copy the instance
9.Go to tools and select hash generator
10.Paste the "instance" in "hexdecimal" the copy the one that appear in "Decimal"
11.Now go back to package1 and go the object tuning that we made in step 3, now replace the number next to "enabled" with the one copied in step 10
at This point we have both the card and the hologram connected now let adjust the read interaction
12.In the same object tuning go down to "super_affordances" then copy the read interaction and extract it with extract tuning
13.Now the tuning extracted is an interaction tuning go ahead and rename it and change the "tuningid"
14.Then go back to the object tuning and replace the old interaction with the new "tuning" & "tuningid"
15.Now repeat steps 8, 9 and 10 but for package1 instead
16.Go back the interaction tuning made in step 13 and replace the number under blacklist with the new "decimal" we obtained in step 15
17.Add a brand new dstimageresource
18.Import an image of your choice
19.Click on the data tab in the new dst image and copy the instance and type
20.Go back to the interaction tuning and replace the instance and type (and group) if needed with the new ones
21.Go back to the interaction tuning and copy the notification tuning then extract it
22.Now the tuning extracted is an snippet tuning go ahead and rename it and change the "tuningid"
23.Then go back to the interaction tuning and replace the old snippet with the new "tuning" & "tuningid"
24.In the snippet tuning replace the instance and type (and group) if needed with the ones of the dst image we made in step 17
25.Save both packages as we are done and the card should be fully functional
enjoy and ask me about anything you face a problem with.