Kaihana
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Posts: 18
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Post by Kaihana on Feb 12, 2017 18:20:36 GMT -5
Hi! Again ahah It's my first conversion ever from sims 3 to sims 4 and everything seems to be fine but my weight! Idk why My shoes seem like it's following the hand not the leg like the other shoe and I have no idea on what I did wrong... Here's the .blend file. Please help me :(
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Post by wingly on Feb 12, 2017 21:44:55 GMT -5
When it comes to transfer weights. I suggest separating your shoes into left and right, transfer weight to left, then right, then combine the mesh back together.
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Kaihana
Member
kaihana.tumblr.com
Posts: 18
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Post by Kaihana on Feb 14, 2017 16:47:09 GMT -5
Hi! Thank you!!
I used weight transfer from a sims 4 base game shoes, could that be it?
I dont know how to separate my shoes...
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Post by inabadromance on Feb 14, 2017 17:01:20 GMT -5
The blend file is no longer accessible.
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Kaihana
Member
kaihana.tumblr.com
Posts: 18
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Post by Kaihana on Feb 14, 2017 19:00:20 GMT -5
OMG I'm so sorry! I didn't notice! HERE the .blend file! It's like this now :(
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Post by inabadromance on Feb 14, 2017 19:56:27 GMT -5
The problem here is the version of blender you're using to do the weight. I don't recommend using the latest for this. Since it transfers information differently. There're links to previous versions on the download post for s4s. You can download it using the zip version instead of the installer and run the program with their .exe shortcut. The version you're using transfer bones even if they are at 0 (which represents 0 weight). The game can only reads 4 bones per vertex.
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Kaihana
Member
kaihana.tumblr.com
Posts: 18
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Post by Kaihana on Feb 14, 2017 20:41:17 GMT -5
OH MY GOD! Thank you thank you thank you <3
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