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Post by alexcroft on Mar 3, 2017 12:05:51 GMT -5
Hi, i converted a candle lamp from the sims 2 to 4. I followed the tutorial in order to add flame fx (http://sims4studio.com/thread/3463/make-candle-multiple-flames). But i'm having problem with trasparency. The first lamp (to the left) is a cloned version of the dine out lamp; but trasparency doesn't work despite i tried to add glasstranslucent shader (http://sims4studio.com/thread/1157/objects-glass-balloon-effect) and added alpha channel. The second lamp (to the right) is a clone of the oil lamp (base game). As you can see the flame isn't visible throught the glass. Why? The texture's alpha cannel is ok.
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Post by Mathcope on Mar 3, 2017 17:52:20 GMT -5
Hi! Can you post the .packages of these ones? So someone can take a look at it.
The first one could be quite some reasons.
The second I think is because the GlassforObjectsTranslucent shader is not compatible with the FX effects. :/ You could try changing the shader to Phong Alpha.
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Post by alexcroft on Mar 3, 2017 19:11:05 GMT -5
It works! Thanks :D. I have changed all shaders to phongalpha. But i don't understand why the first one with phongalpha didn't work.
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Post by Mathcope on Mar 3, 2017 19:11:54 GMT -5
Great! Again, if you post the .package in the one that doesn't work I can take a look.
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