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Post by vivosh on Mar 5, 2017 10:54:07 GMT -5
I hope that these are my last questions, I won't bother you anymore.. 1. Is it possible that the part with the arrow looks like there isn't anything? I hope you know what I mean.. (I already edit the normal-map) 2. Why is my slider like this? (used this tut for the uv_1, if its a problem with this) Would be very glad about your help again.
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Post by inabadromance on Mar 5, 2017 12:14:31 GMT -5
hi! You might want to check the specular for that shiny issue. As for the other question, have you vertex painted the mesh? if not, please check this tutorial.
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Post by vivosh on Mar 5, 2017 13:46:01 GMT -5
thanks for answer! um..should i change the .mask then? because I dont have an "overlay" (sorry, i really dont get it..) aaand yes, i have - puu.sh/uvmXD/0ffe10602f.png
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Post by Mathcope on Mar 5, 2017 19:15:55 GMT -5
Can you post the .package and .blend file please?
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Post by vivosh on Mar 6, 2017 14:10:34 GMT -5
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Post by inabadromance on Mar 6, 2017 14:22:00 GMT -5
The UV_1 doesn't look right. Watch the video tutorial at the bottom of the first post instead, that'll help you understand better.
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Post by vivosh on Mar 6, 2017 16:56:58 GMT -5
oh my god, finally! Everything works like it should. I just have to redo the texture a bit. Thank you a lot! I will definitly mention you all, when I share this because you helped me a lot!
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Post by inabadromance on Mar 7, 2017 14:56:08 GMT -5
Glad to hear that!
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