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Post by PixelHeaux on Mar 10, 2017 8:06:05 GMT -5
Hello! I wish to make some patterns for a mesh as a texture but it already includes patterns on it. I wanted to know how to remove the patterns to make a blank canvas so that I could create patterns on top easier. I find it easier to make patterns and fabrics on plain white textures.
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Post by orangemittens on Mar 10, 2017 8:31:53 GMT -5
Hi PixelHeaux, are you trying to make a recolor pattern for CAS, objects, or a build mode item? Are you wanting to use part of an existing pattern and change parts of it or just start from scratch with an entirely new pattern? If what you want is a completely blank pattern to start, you can just export the existing pattern and bucket fill it white. Alternatively, you could just create your own new blank and give it the size of the original. If this isn't helpful, could you explain a bit more about what you're working on?
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Post by PixelHeaux on Mar 17, 2017 15:46:05 GMT -5
Hi PixelHeaux, are you trying to make a recolor pattern for CAS, objects, or a build mode item? Are you wanting to use part of an existing pattern and change parts of it or just start from scratch with an entirely new pattern? If what you want is a completely blank pattern to start, you can just export the existing pattern and bucket fill it white. Alternatively, you could just create your own new blank and give it the size of the original. If this isn't helpful, could you explain a bit more about what you're working on? Hello! I am trying to make a recolor pattern for an object. In Photoshop I use the "Multiply" layer blending option so I don't lose the creases and shadows on the mesh. If I apply white over the mesh I'll lose the shadowing and creases. Its a tapestry by the way with patterns on it. I want to remove the patterns, make it white (while keeping the shadows and creases), then apply my own patterns. Someone mentioned shadowing the mesh in Blender but I'm not sure what that meant.
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Post by inabadromance on Mar 17, 2017 16:43:15 GMT -5
hi! Here's a tutorial to baking your own shadows onto the mesh. It might differ to the original EA's item depending on the detail of the mesh and how much was added by hand by the original artist. But you can still give it a chance. If this doesn't help you, then you'll need to clean the texture by hand and re draw the shadows where its needed.
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