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Post by thayna76 on Mar 12, 2017 17:07:17 GMT -5
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Post by inabadromance on Mar 12, 2017 17:40:49 GMT -5
hi! You have to edit the textures as well to reflect the edit.
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Post by thayna76 on Mar 12, 2017 17:53:06 GMT -5
hi! You have to edit the textures as well to reflect the edit. I already did but it keeps repeating under the top mesh
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Post by inabadromance on Mar 12, 2017 20:43:42 GMT -5
can you explain the steps you followed to cut the dress? have you appended a nude part to replace the empty parts you're left with when removing the rest of the dress?
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Post by thayna76 on Mar 13, 2017 12:06:43 GMT -5
Ive appended a nude top. First I deleted the bottom part that I wanted, appended a nude top from a rig to fill the bally and deleted the parts that wasnt needed then i merged all together.
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Post by inabadromance on Mar 13, 2017 15:44:28 GMT -5
The problem you're having is that the mesh is mapped differently than any other top. Probably because this one was never intended to be a standalone item so they took the liberty of grabbing more space. As you can see on both pictures, the bottom overlaps with the top. You'll have to edit the UV by making the length shorter and edit each texture individually.
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Post by thayna76 on Mar 14, 2017 13:44:39 GMT -5
I did it!! Thank you so much for the help ♡
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