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Post by marjoriemishchg on Mar 22, 2017 10:51:06 GMT -5
Hiiie Today I've brought 2 doubts ![:O](http://i.imgur.com/kaX7H1K.png) First one, can I change a sim's height in blender, like, a male sim taller than a female for a pose? I know I can change it in scale, but sometimes it doesn't work in the game, and sims keep the same weight, causing disproportion while posing. And second, if I did some mistake in a couple/group pose and I want to edit it on blender, should I edit normally, and after just locrot and saving, or should I do something else? Thank you.
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Post by inabadromance on Mar 22, 2017 13:44:07 GMT -5
hi! By weight you mean "height" right?. You don't use scale for height, you move the rig up. use the translate button or G key to extend both left & right thigh, or calfs(not too crazy), or feet joints.
You edit poses the same way you create them. Modify a bone and then locrot it.
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