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Post by Deleted on Mar 29, 2017 17:35:41 GMT -5
I was wondering if it were possible to make a mod that removes a sim's nose and ears. I know you can make them smaller, but not small enough, and I need them to actually... NOT be there. is there any way to do this? or am I stuck with them?
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Post by Feyona on Mar 30, 2017 0:21:24 GMT -5
Unfortunately, no one has figured out if it's possible. The only thing I know that we can make certain parts (like ears) to make uneditable so they can fit under tight fitting hair wrap. So if someone is using the sim with elf ears they become default small size and won't protrude the mesh. If it's something that you are looking for, I can write down what resources to edit when I get an access to computer where I have this information (in 2-3 days most likely).
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Post by Deleted on Mar 30, 2017 18:16:36 GMT -5
that would be extremely helpful!
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Post by Deleted on Mar 31, 2017 14:09:05 GMT -5
oh, and it's probably not possible to take away fingers either, huh...?
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Post by linamints on Mar 31, 2017 15:22:44 GMT -5
I've had some success with removing the head by making an invisible helmet from the full face mask mesh. The only problems I had with it though was that In couldn't seem to get rid of the teeth, I imagine it is still possible but I'm not sure how. Maybe making a set of invisible teeth? and of course, since there is no internal body mesh you can see through the sim at the neck hole. I am sure this can be fixed by extruding the edges and merging at center.
If you want the face structure but not the details, edit the details out of a full face mesh (like the face mask).
For making fingers go away I imagine it's the same concept, make a pair of gloves and delete all the finger vertices.
IF you give more detail on what you're trying to do I might be able to help more.
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Post by Deleted on Mar 31, 2017 17:00:20 GMT -5
I'm trying to make an invader zim sim. if you don't know what invader zim is, it was a cartoon on nickelodeon about an idiot alien trying to take over the earth. he has no nose, no ears, four fingers, and two toes (which I'm sure I could make "shoes" to replicate). the latter two aren't quite as important as removing the nose and ears smoothly, but your suggestion about the mask meshes might be feasible. same with the gloves. i'll have to give it a shot, I'm a real novice when it comes to blender, so it's gonna take some experimenting. XD
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Post by Feyona on Apr 1, 2017 1:33:00 GMT -5
Okidok. I gained an access to my computer with information. To make a CAS piece where ears will turn in default state you need to click Warehouse tab, scroll down and find ExcludeModifierRegionFlags, and edit 0x0000000000000200. As I said before it won't delete ears, it will make them default small size so they can fit under head wrap or other accessory where you want to prevent ears from protruding the mesh.
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Post by Deleted on Apr 1, 2017 13:13:02 GMT -5
thank you Feyona, I will give that a try. BTW, linamints, when you were talking about the invisible face mask, were you able to find a mesh that was skin tight? I see the luchador mask, but it's got very obvious ridges
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Post by linamints on Apr 1, 2017 18:33:44 GMT -5
Ah! That makes more sense. For a project like that I would make a custom head hat in the shape of the character's overall head shape (think the full covering head helmet from get together), from how I understand meshing (I could be a bit off on this) the parts of the sim that show need to be added in, if you make something like a top that shows skin and include just the top and no base model the parts where the model's skin would show turn invisible in game. I think the same will apply if you make a full head helmet for the effect you want. I hope that helps somewhat.
Also, my bad on the face mask, I had forgotten how much base model was exposed. I do not think it is possible to completely remove the nose without making a custom head.
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Post by Deleted on Apr 1, 2017 19:34:45 GMT -5
I only have the base game, I don't know what items from packs look like. how do you make a custom head? is there a tutorial for such a thing?
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Post by linamints on Apr 1, 2017 21:33:46 GMT -5
A custom head is basically just a hat that sits in place of the head. However it will not move during speech or display emotion outside if what the mesh and texture give it.
There aren't any tutorials I know of that are specifically for the sims 4 about making heads, but I'd advise looking up blender tutorials for making character meshes and just use the head portion of those tutorials, it will give you a good grasp on custom meshes to boot!
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Post by Deleted on Apr 2, 2017 15:18:12 GMT -5
i'll try, but I doubt i'll be able to succeed XD
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Post by Deleted on Apr 8, 2017 17:42:14 GMT -5
the ear thing didn't work, it just makes them protrude outward and they are not at all small. :(
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Post by Feyona on Apr 9, 2017 0:21:18 GMT -5
I didn't say they will become small size, I said they will become default small size. That's what those numbers for.
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Post by Deleted on Apr 12, 2017 16:13:15 GMT -5
I thought you were trying to help me make them less noticeable. I don't want the ears there at all.
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