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Post by SimDoughnut on Mar 31, 2017 13:07:05 GMT -5
I recently recolored the "Wassup Pedestration" sculpture from the Get Together expansion pack to serve a different purpose. My problem is that it lights up at night and because it's not a proper lighting fixture I can't turn it off in game, so I figure there must be a way to do it in studio. I don't want my new recolor to light up at night. What is needed to make something that is not a light, but yet lights up, not light up at night in game anymore? Is there a line in the warehouse that needs to be changed, or a tuning id that needs to be changed to stop an object from lighting up? Any help would be greatly appreciated. Thanks in advance. Have Fun !
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Post by inabadromance on Mar 31, 2017 13:22:35 GMT -5
hi! I believe that by editing the texture that is black with the two gray rectangles on the warehouse should do the trick. Export the texture, and make everything black and edit the alpha channel if it has one as well.
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Post by SimDoughnut on Mar 31, 2017 13:41:59 GMT -5
hi! I believe that by editing the texture that is black with the two gray rectangles on the warehouse should do the trick. Export the texture, and make everything black and edit the alpha channel if it has one as well. Thanks for the quick reply Simblr buddy! Apparently I changed the thing, instead of the other thing, and completely missed the thing I should have changed in the first place. You know how that goes. Now that I fixed the right thing, it's lights out and nobody home in my Palooka Personal Preservation Pod, just the way I wanted it. Thanks again! Have Fun !
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Post by inabadromance on Mar 31, 2017 18:41:38 GMT -5
yeay haha :D:D
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