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Post by quantumreaper on Apr 16, 2017 15:25:53 GMT -5
Hi, All.
I am trying to make a head accessory that I would like to use with different hats, hairstyles, and glasses so I decided to use the earring slot. The problem I am having is that when I import it back in it moves when my sim talks. I have tried starting from an export from hair as well, and then importing back in to earring, but the things still move. Is their any way to change the parent object for rigging? I needed it to move with the head, but not the jaw. Thank you in advance.
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Post by orangemittens on Apr 16, 2017 23:37:03 GMT -5
Hi quantumreaper, what bone or bones do you have your accessory assigned to? There is a tutorial in the CAS/Pose section that shows how to change bone assignments for an accessory should you need to.
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