|
Post by XLexiiBabiiX on Jun 9, 2017 19:31:25 GMT -5
Hello. I'm new to creating and I am having a problem with my mesh in game. I'm working with Sims 4 Studio (Appletini) on my Macbook pro. I edited a EA mesh in blender (2.78). It was a male top with a vest and shirt. I deleted the shirt part and just wanted to make it into a standalone vest and when I try to import it the arms and body do not show up anymore...I think I may have did something wrong! I'm stuck! Please help! Thanks! Here are two pictures in CAS: ![](https://image.ibb.co/h8Epfv/Screen_Shot_2017_06_09_at_3_32_15_PM.png) ![](https://image.ibb.co/bJObSa/Screen_Shot_2017_06_09_at_3_32_24_PM.png) ![](https://ibb.co/dryAna)
|
|
|
Post by inabadromance on Jun 9, 2017 21:06:28 GMT -5
hi! The mesh will look exactly as how it looks in blender. If you delete the arms and parts of it, then you won't see it in game either. You'll have to clone a nude top and append the parts you're missing to your mesh. Here's a guide on how to frankenmesh (modification and mix of different meshes into one)
|
|