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Post by owlplumbob on Jun 22, 2017 11:16:45 GMT -5
I imported a 2 new window meshes (they're basically the same mesh, but one is an "open" window version) in-game to test and they came up with some pretty weird shadows. Heres a pic: i.imgur.com/j0KeItj.pngAny ideas with what's wrong?
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Post by inabadromance on Jun 22, 2017 18:54:51 GMT -5
hi! This is the second thread you post about the same issue. Please stick to using one thread instead of creating others.
I personally haven't worked with windows, but if anyone knows about it they would need to see the package file. Can you share that?
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Post by owlplumbob on Jun 25, 2017 14:24:31 GMT -5
Here is the .package file for the mesh. The issue occurs on both windows. It only happens when light hits the windows directly- so not at dusk/night simfil.es/264180/
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Post by MisterS on Jun 26, 2017 9:06:00 GMT -5
Your bump and specs are not right for starters, what window did you clone so I can see what is what originally ?
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