Deleted
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Post by Deleted on Jul 17, 2017 2:32:02 GMT -5
I was looking for a way, to create a mesh in blender of already existing hair in sims, but I don't know where and how to export the wanted hair from s4s to blender. I know that appletini doesnt have this function, where you can create 3d messhes, but maybe there is a way. I have the latest version of appletini and latest version of MacOS, same for blender. Please help!!! P.S. I am completely new to s4s, though I already know how to make recolors, and meshes by themselves in blender.
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Post by Zelrish on Jul 17, 2017 2:42:49 GMT -5
Hi, Super simple: In S4S, "Create a standalone" and select some hair from the game. Then go to the "mesh" tab and export it. That's it... You can do your business in blender then but I would advise you to check a couple tutorials. Mainly this one and more particularly the section 8.
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Post by orangemittens on Jul 17, 2017 8:28:30 GMT -5
Appletini is able to do CAS meshes and recolors. There are tutorials in the CAS/Pose tutorial section going over how to make a basic first CAS mesh project that can help you. Although most were illustrated using the Windows version, the UI for both Studio versions is very similar and you should be able to follow along. If you try one and run into a question, please feel welcome to post in the tutorial section.
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Post by Deleted on Jul 18, 2017 2:59:50 GMT -5
Thank you so much ^^ I'm just a bit stupid so yeeee
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