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Post by mooglemania on Nov 15, 2017 2:17:18 GMT -5
I'm a noob myself but I think I can answer some of these questions. mdk if you're still wondering, everytime the game updates it turns off mods for you so you have to go into the game options and switch them back on. A bunch of script mods have been busted by the last update so you'll need to re-download the fixed versions if you have any of those. Most everything else should still work though. betsybooop when you save it in step 5 it's supposed to be a .package file. It's not until later (step 8) that you get the .png file that you can open up with paint/photoshop. First you have to create that .package file because that's what your mod is going to be, that's your whole project, then from the original file you can get the texture pictures that you can use as a guide for your own recolor, which combined with the mesh make up an object. If you think of like a painting for example, you have your canvas or your mesh, and you have the stuff drawn on it, which is your texture and then when you put the whole thing together it makes up the .package file. What you gotta do is first create the package file, which should be a copy of the other one basically, then when it opens it for you (almost immediately after you make it) it'll show you the textures you can export to use as a guide for your own recolor.
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