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Post by Brajan Summers on Feb 17, 2017 18:36:40 GMT -5
This is not a normal issue but transparency issues. This is due to the game not rendering the planes in the right order. To let the game know how to render them you need to split all the planes and then regroup them in the correct order. There's a tutorial by Laracroft HERE on how to go about it for 3ds Max, however I think you could follow it in any 3d editor you want. I don't have experience about this and neither does most of the people here. So if you don't get much answers don't feel ignored, but hair meshing is hard field to step in. Good luck! i am not feeling ignored. after all i owe you a lot of thank you since you have helped me a lot with everything i do these days! i still owe you so much
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Post by Brajan Summers on Feb 16, 2017 11:28:47 GMT -5
i am not so sure what it has to do with the hair? i mean i have no issues witrh creating costumes, however hair always has been an issue for me..
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Post by Brajan Summers on Feb 16, 2017 9:23:38 GMT -5
Can you please upload your .package and .blend? A suggestion would be to add more hair layers if you are seeing bald spots, or you could try adding texture to the scalp region. It might also be worth adding more "bulk" to your hair texture. When using glass hairs being able to see through it is how it's supposed to work. it allows you to add a lot of detail (or strands of hair) through texture instead of adding it with a lot of hair pieces. If your hair is not designed to be like that it needs to use the sim skin shader instead of glass. here's the link www116.zippyshare.com/v/yjbiHKIh/file.htmlhere are screenshots
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Post by Brajan Summers on Feb 16, 2017 9:10:36 GMT -5
Can you please upload your .package and .blend? A suggestion would be to add more hair layers if you are seeing bald spots, or you could try adding texture to the scalp region. It might also be worth adding more "bulk" to your hair texture. When using glass hairs being able to see through it is how it's supposed to work. it allows you to add a lot of detail (or strands of hair) through texture instead of adding it with a lot of hair pieces. If your hair is not designed to be like that it needs to use the sim skin shader instead of glass. i will send the package and the screenshot
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Post by Brajan Summers on Feb 15, 2017 13:52:32 GMT -5
Since the tutorials i have followed did not work as intended. can anyone help me out? i have made various hairstyle although when i make them into the glass. you can see through them. it is frustrating! thank you to anyone who is willing to help!
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Post by Brajan Summers on Feb 15, 2017 13:51:12 GMT -5
Your work is awesome! Any chance of a pack 2 or even 3 with the new costumes from Resurrection? i will recreate all costumes with better quality so stay tuned!
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Post by Brajan Summers on Dec 6, 2016 3:26:10 GMT -5
for example, i want to make a backpack and a holster, but i want to make it seperate object in-game, and i want to make it BOTH as a necklace accessory, but is there a way to use both of these at the same time? cause so far if i chose one, i can;t chose the other cause it unequips itself. if you guys get what i mean
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Post by Brajan Summers on Nov 9, 2016 5:39:42 GMT -5
actually i have not, this is something i will do later today or tomorrow. if you find the solution for the remains of the train, i mean the VFX, will you let me know? Of course Awsome, thanks! ^^
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Post by Brajan Summers on Nov 7, 2016 9:39:58 GMT -5
I think you will need to remove all residents from every lot in every neighbourhood and world to accomplish that. Not only the world you're playing in. But maybe you already tried that too.. actually i have not, this is something i will do later today or tomorrow. if you find the solution for the remains of the train, i mean the VFX, will you let me know?
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Post by Brajan Summers on Nov 7, 2016 7:06:55 GMT -5
Hi Brajan Summers , I think the main reason that there's no mod yet, is because I think it's a combination between an object in game and one or more effects that can't be changed (yet), if they're not part of the tuning, but part of the world. Another example of such an effect would be a fountain or leaves falling down somewhere in the world. I just removed the trolley in New Crest for example, but still got the light effects of it and the sound: Maybe the head lights will dissapear at day time, but the sound of it passing by will still be there. The same problem will be there for the cars I think. Sound is not an issue since i will remove the background sounds anyway for my zombie show, but the vfx might be in fact a problem. if you find an solution to remove these. would be awsome. i already know how to remove those objects in world. but yes. the visuals are still a problem for me. i can't figure out what is responsible for these. in fact. removing these would help me a lot lol. as for the NPC's, what i am trying to figure out is the way just to not make them visit me, or pass through the alleys . basically i want to ""remove""? i don;t know what term i should use. i just want to trigger them not walking around. in sims 2 it was way easier. you just removed residents from lots and deleted them and they no longer walked around
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Post by Brajan Summers on Nov 7, 2016 4:18:05 GMT -5
Well if there's a way it seems nobody has figured out yet. That's probably the reason you got no answer Probably.
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Post by Brajan Summers on Nov 6, 2016 16:40:41 GMT -5
I don't think there's a mod for that... I haven't heard of it at least. As for the lot , you can make the lot residential in the lot settings in game I believe... i know there is no mod for that xD i searched hell out of the internet. but there must be a way to trigger them. to not see them at ALL, as for the lots i am not sure as in city living there are lot of public lots like gym etc that are area based.
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Post by Brajan Summers on Nov 6, 2016 11:02:20 GMT -5
Anyone ? XD
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Post by Brajan Summers on Nov 5, 2016 2:04:55 GMT -5
since i am working on the zombie show, it is difficult to film while every now and then, which is probably constantly cars are driving around. is there a way to remove them? a mod? or a way? thanks in advance!
also including the new game exp. is there a way to change lots like gym etc to residential lots?
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Post by Brajan Summers on Oct 16, 2016 22:33:02 GMT -5
Always loved your work! Keep it up! Also, how can you use CAS in that shade of green? I understand that it's to use as a green screen but GUUUUUUUUUURL I would go blindd. it really is very terrible lol. i do not like it either. but yes. like you said it. green screen xp. either way whenever i just create characters. i just replace the background fr that time. i was lazy here lol
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