Post by orangemittens on Oct 30, 2014 15:05:52 GMT -5
There are three different types of CAS recolors that you can make with Sims 4 Studio. This mini-tutorial will show what each of these is called and what you end up with in the game if you make that kind of recolor.
The first two types are selected as Standalone CAS Part and Add CAS Part Swatch. For these two I made two separate clones. The first by choosing Standalone CAS Part and the second by choosing Add CAS Part Swatch. I cloned the same top for both and used the exact same textures to recolor it - a pink one and a green one. This is the shirt and you can see it has a pink swatch thumbnail for the pink recolor and a green swatch thumbnail for the green recolor. When I had added the two new swatch thumbnails and Textures the screen looked exactly the same no matter which option I had chosen from the first screen:
In the game if you select Standalone CAS Part you will get a completely new catalog entry for your recolor and the only colors it will have are the ones that you added to it. On the left side of the picture below is the first screen with the Standalone CAS Part button selected. On the right is the new Standalone catalog entry for the garment and the two new swatch thumbnails showing it has two color choices - green and pink. Note the original EA shirt is next to the new one. A standalone item will not change the original EA catalog entry in any way.
If you choose Add CAS Part Swatch you will not get a new catalog entry. Instead you will be able to add new recolor options to an EA item. The picture below shows the front screen with Add CAS Part Swatch selected on the left. On the right you can see the original EA top that I cloned with it's swatch thumbnails box open. All of the original color choices are still there but there are also my two new ones - the pink and the green ones. You can see my standalone recolor right next to the EA original catalog entry.
The last kind of recolor is a Replacement CAS Part. This is a default replacement. Since this is best used for things like eyes I cloned the amber eye for this example. I then painted stripes on the texture. In the game you will see a default replacement if you select the original item. Instead of seeing any EA original recolors you will only see your single texture replacement.
If you have created a .package and want to add more recolors to the item you can open it up again using My Projects. This will give you a pop up that will browse to your .package allowing you to open it up and resume work on it.
Note that if you open up a previously created .package you are opening something that is whatever you made it. This means, for example, that if you made a standalone it will still be a standalone and all you will be able to do is add more swatches, delete swatches, or change swatches you put in it the first time around. When it is saved again it will still have its own place in the catalog just like it did the first time.
Also note, the radio buttons for selecting the project type only have an influence over a brand new project (ie. a brand new clone). If you are using the My Project button you are opening a .package that already exists and has its type selected (ie. it is not a new clone). The radio buttons have no effect on a .package you open from the My Projects button.