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Post by greengirl on Nov 11, 2015 5:13:13 GMT -5
meinkatz instead of using "GlassForObjectsTranslucent" try "AlphaPhong"
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Post by greengirl on Nov 10, 2015 18:56:23 GMT -5
Thank you I had advice to change it to phong alpha instead of the glass option, and that seems to have worked! Thanks for the offer of help, and for all your tutorials, I'm a huge fan!!!
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Post by greengirl on Nov 10, 2015 2:17:24 GMT -5
I love your objects meinkatz, I'm a bit obsessed with your chairs! I have tried to add a glass top to a dining table, which appears fine, except when viewed from above as the legs disappear. Did I do something wrong or is this to be expected?
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Post by greengirl on Aug 18, 2015 10:21:13 GMT -5
Fantastic!! Thank you so much!! I'm about to go to bed, but I'll DL and play with it tmz <3
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Post by greengirl on Aug 18, 2015 8:08:43 GMT -5
I was planning to do this myself, as it seems pretty simple really, but my PC is playing up and I can't install S4S :( so I'm hoping one of the talented modders here can help me.
As we don't have a pose player yet, I'm regularly frustrated by only being able to use a limited number of interactions (push-ups & sit-ups mostly) to have in game poses. And there is little to no control over where they move to complete the pose/animation.
What I hoped to achieve is to give the mirror functionality to different objects, such as rugs or the outdoor floor lights, and use this as a rudimentary pose player with more choice and control over poses, without having to shoot pics around a cumbersome mirror.
Would anyone be willing to make one of these for me to test in game?
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