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Post by SimmerKate on Jul 13, 2018 7:54:22 GMT -5
Thank you this worked perfect for most things im creating but some of them turn out like this >> If i zoom in close they are perfect but if i zoom out its like it switches, so weird lol if anyone knows how to fix this and stop this from happening id be very appreciative
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Post by SimmerKate on Jul 7, 2018 21:40:19 GMT -5
How do you put the object as the shadow lod
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Post by SimmerKate on Jul 2, 2018 23:30:17 GMT -5
Im having this problem with every object i create i just dont know how to fix it
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Post by SimmerKate on May 27, 2018 22:26:34 GMT -5
Hi I was just wondering if I can put two different materials one mesh in blender I basically want to create a gym bottle with a metallic lid and a frosted glass I have no idea how to add a metallic material onto the lid and a frosted glass onto the body in blender. If someone ccould help that would be amazing xx Thanks, SimmerKate
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Post by SimmerKate on Apr 20, 2018 18:37:43 GMT -5
Hey,
Do anyone know if it is possible to recolour the billboards on the buildings in ts4? I know you can rebuild the ones you can put up yourself but I mean the actual huge ones on the buildings. Thanks, SimmerKate.
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Post by SimmerKate on Apr 10, 2018 12:00:50 GMT -5
Thank you so much xx
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Post by SimmerKate on Apr 9, 2018 22:47:43 GMT -5
comb I tried that already it didnt work its so weird lol I have no Idea AdonisPlutoHere is the blender file and Package file Files
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Post by SimmerKate on Apr 9, 2018 11:30:00 GMT -5
Hey So I made this cake in a box, the texture is fully opaque but for some reason when i save and test it in game its see through and has weird dark shapes on it. I merged it with the fruit bowl. Any Idea on how to fix this ? Thank you. Picture below
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Post by SimmerKate on Apr 8, 2018 23:51:13 GMT -5
AdonisPluto Thanks for the reply, yes its for the sims 4 what object would you recommend?
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Post by SimmerKate on Apr 8, 2018 22:45:08 GMT -5
Hey So I have recently started making objects and Im kinda stuck on something. I'm creating milk bottles with straws in them, Ive done the meshing and it came out perfect but I have no idea how to make it so it looks like glass. I've followed a few tutorials on youtube but they just make it look like glass when you render the image and not in game, It makes the bottles see through or really foggy. If anyone has any tips or tutorials that would be amazing xx This is what I created And this is what im trying to make it look like
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Post by SimmerKate on Feb 6, 2018 17:37:16 GMT -5
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Post by SimmerKate on Feb 6, 2018 17:26:16 GMT -5
Hey, I've made these tie-up mesh tops and I can't seem to figure this out. so I edited an ea mesh then created a sphere in the same layer in edit mode so it looks like this But when I load it up in sims, the tie up ball is floating around the room and not attached to the shirt, how would I go about attaching the sphere to the shirt so it doesn't move? Heres the blend file simfileshare.net/download/443423/Thank you, SimmerKate
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Post by SimmerKate on Jan 25, 2018 0:30:29 GMT -5
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Post by SimmerKate on Jan 24, 2018 19:30:16 GMT -5
Hey, all. I don't know if this is a weight problem or something totally different but im not very familiar with transferring weights, I googled it and followed a tutorial but it basically did nothing and still looks like this in game. It supposed to look like this Thank you x
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Post by SimmerKate on Dec 22, 2017 2:17:13 GMT -5
So I exported this ea mesh to blender. I edited the mesh so it looked like this. it looks perfect in s4s but when I open it in ts4 it basically still has the original mesh until you zoom up close to it then it looks like the above. how can I stop this? so that it don't look like the original mesh and it just looks like the mesh that I made. Thanks, Katie.
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